I'm just starting a new campaign with a group who have played nothing but D&D before. We're heading towards the "Enemy Within" campaign, which I love. Sure, it's got a few warts, but it's still one of the greatest module-series I have ever read/run/played in.
Anyway, my players had some crazy dice when creating characters: We've got an elven apprentice wizard (who STILL has yet to cast a spell), a human burgher who is the party diplomat, a human protagonist who wants to be a witch-hunter, a human Initiate of Sigmar, and a disgraced Dwarven Pitfighter determined to sell his life dear as a Slayer. It's the *least* scummy group of new characters I've ever seen! The Protagonist started with a horse, by Sigmar's Hammer!
I ran them through a Warhammer-modified version of "Death in Freeport", so they've got a few advances under their belts. (For reference, the campaign has been running for three weeks now.)
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Anyway, I just had to post about what happened Saturday. The pitfighter has been trying to get a match scheduled for a while and managed to set one up with (sight unseen) a big sailor off a ship that just came into port. The pit they were fighting in had a 'no-deaths' rule from previous trouble with the guards, so it was pure fisticuffs for the night.
Once the fight was set up and the odds were set, the Burgher and Protagonist did a bit of rumor-mongering to talk up the dwarf and try to tilt the odds. They also found out a few things about his opponent. "Big Pete", by rumor, was a Norscan Raider turned pirate who once ripped the head off a bear with his empty hands. He was seven feet tall and had never lost a match. (Granted, that was a *tad* exaggerated...)
Based on the rumors, the party made a few bets... the burgher and the elf bet heavily on the dwarfen underdog, while the protagonist decided the bookies must know something and put FIVE CROWNS on the highly-favored Norscan.
The dwarf gets into the pit and finds himself up against a 6'8" Norscan who has way more reach than he does and was nearly as strong. The two got right to fighting, beating on each other with their bare hands. The dwarf -- using his wrestling skills -- took down the Norscan a few times, but the bigger man always managed to escape. By the time the fight had been going for *six minutes*, both combatants were bloodied and battered, though the dwarf had taken the worst of it. (Two wounds left for the raider versus zero left for the dwarf.)
The human came in like a battering ram, hammering the dwarf with both fists and dislocating his shoulder ('paralyzed arm until medical treatment' result). The dwarf pushed himself up with his good arm and came back at him, raining down blows that the big man fended off. The big Norscan kicked the dwarf across the ring, cracking ribs and winding the tough fighter. ('Winded, all actions -30' result). The dwarf dropped into a defensive stance until he could get his breath back and fended off the big man's attacks. As soon as he could breathe again, the dwarf charged in low, grabbed the human's leg and lifted him clean off the ground before *slamming* him into the wall of the pit, knocking him cold. (The dwarf triggered Ulric's Fury, confirmed, and ended up doing SEVENTEEN wounds to a guy with 2 left...)
As the battered, bloodied, and hurt dwarf took in the shouting crowd, one voice could be heard wailing above the rest of the crowd -- that of Hanz the Protagonist crying out "It was a good bet! The dwarf just got lucky! It was a *good* bet!"
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It was a *great* fight and by the end of it the rest of the players were literally cheering on their favored fighter! It was in doubt all the way to the very end, with a grand total of FORTY-THREE ROUNDS of combat between dwarf and human. They connected most rounds, but parries and innate toughness -- combined with horrible damage rolls -- kept the fight going.
Three voices were cheering every good roll of the dwarf, while BOOING at the norscan raider, with one dissenting voice going the other way. I was worried that it would be boring for the other players -- one reason I had been putting off an actual pit-fight for the dwarf -- but I couldn't have been more wrong. It's been quite a while since I've had so many players so into their characters. The next door neighbors actually came over and asked us to quiet down our party.
