This PDF cover has to be seen...

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Obviously the artist does better stuff than I do.
I wouldn't knock it though... I like the Stanislaw Lem doodles in "Cyberiad":
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That art Lem did there isn't mere doodles- that is meticulous and precise work. Oddball, perhaps, but requiring a lot of work and at least a modicum of practice.
 

Back to the topic on hand, I scanned through the sample pages for the alchemy book. All of his reagents are lifted right from The Elder Scrolls IV: Oblivion, right down to weights and effects. Isn't that a pretty blatant copyright violation, considering as he's charging money for it?
 

Like I was saying about the illustrations, it would depend upon how much transformation of the original he did. In a sense, its the first step in the analysis.

If he's using portions of The Elder Scrolls IV: Oblivion without alteration, that's a potential violation. If he's using their terminology but changes the results & effects, odds are that it isn't a violation. If both he and the original work were shown to be logically derived from another source- say, someone's historical work on alchemy- there might not be a violation of The Elder Scrolls IV: Oblivion...but there might be one of that historical text (though its unlikely, since there is the transformation from historical work to RPG mechanics).

And, for the record, it doesn't matter to the Courts if he's selling the stuff.
 

Back to the topic on hand, I scanned through the sample pages for the alchemy book. All of his reagents are lifted right from The Elder Scrolls IV: Oblivion, right down to weights and effects. Isn't that a pretty blatant copyright violation, considering as he's charging money for it?

If that's true (and I'm not familiar with Elder Scrolls), it really needs to be brought to the attention of RPGNow/Drivethru....
 

I'm not a fan of Poser et al. art, especially fantasy art (although that drow that Silverblade did above is really quite good - I guess it's less about the tool than it is the tool in the hands of a skilled master B-) ) - but I do think Poser art lends itself quite well to paper minis. Perhaps its the smaller size that gives them a sense of realism that I can't appreciate at full size (which generally screams "computer generated"/"too videogamey" to me).

And even though I don't particularly like covers done with Poser art, I've always liked this cover:

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Is there actually some term that is unique to Oblivion or are they real world terms that were merely gathered? Are the definitions (effects) lifted word for word or are they just the general effect that real world substances were claimed to have had in alchemical theory?
 

Is there actually some term that is unique to Oblivion or are they real world terms that were merely gathered? Are the definitions (effects) lifted word for word or are they just the general effect that real world substances were claimed to have had in alchemical theory?

Oh, no, these are lifted straight from Oblivion. There's no doubt about it.

Arrowroot Plant, restores dexterity, damages luck, fortifies strength...

Glow dust from will-o-the-wisps?

Crab meat?

Edit: If I can figure out how to make this game take screenshots I can post some up that show the in-game ingredients almost exactly match his items.
 
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That art Lem did there isn't mere doodles- that is meticulous and precise work. Oddball, perhaps, but requiring a lot of work and at least a modicum of practice.
Indeed, that style of art isn't necessarily easy, and has some tricky shading techniques, IIRC.
 

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