Bunnell’s other thieving article is titled, “Race is Ahead of Class.” No, he’s not arguing with a Bernie Bro about American politics and economics, but rather he is laying out what motivates different “demi-human” thieves and how they operate. As usual and as the subtitle explains, “Demi-human thieves act according to heritage” because there isn’t a degree of racial essentialism this game will not explore. Let me give you the short version: elves steal knowledge, dwarves are locksmiths, gnomes steal for fun, half-orcs are armed robber thugs (sigh), and halflings are just, you know, curious. As I said about Bunnell’s first article, there is useful stuff in here for thinking through different possible approaches to playing a roguish character, I just wish it did more to develop and complicate its ideas and divorce them from monolithic notions of race.