Tony Vargas
Legend
OK, I can see that. The potential negatives of DM Empowerment, like the potential positives, are, naturally, a function of the DM in question. Find the right DM and you can get the right experience out of 5e. Or just run it, that's what I do.It doesn't really succeed in what you describe IMO. Given that I take a negative few of "old school" feel and DM Empowerment, when I look at 5E what I see is a D&D that tries to be light on its feet and stay out of the way of play.
One difference I have found among modern editions is whether I enjoy them more as a player or DM. 3.x I quite enjoyed playing, but didn't much care for running. 4e was fun to play and very easy to run. 5e is a blast to run, but so far hasn't not appealed to me from the other side of the screen.On a side note, I should point out that I have been talking in this thread from an almost entirely player-centric perspective. Over the years though, like most people I believe in this forum, I've been the DM more than I've played. I'm sitting in the player seat now mostly because the Edition Wars really burned me out on D&D, and I almost walked away entirely during the 5E playtest. If it wasn't for personal relationships with my 4E group, I would have. That being said, since that burnout, I haven't been the DM for more than the odd LFR module, and avoided even that as much as I've been able. So right now, I'm more or less purely a player.
Maybe you've picked the wrong time to give up on running?