Thrane strike force. RAIDERS OF AUNDAIR STAY OUT


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Oh, we may want to get some scrolls of Iron Silence (ComAdv, 153; 2nd level bard/cleric).

Negates the armor check penalty to hide & move silently for 1 hour/level.
 

I want in on this, hehehe... I was one of those that became disinterested in the original game because the deluge of portrayals of Thrane as a bunch of villainous zealot psychos. So, the opportunity to be one of them is certainly appealing. I may need some help building the character though because my books are at Home and I am over five hours away at university.

Specifically, I need the info for Dragonmark Heir and the Mark of Storm. This is a work in progress.

Code:
[B]Name:[/B] [COLOR=Teal]Valderion[/COLOR]
[B]Class:[/B] Marshall 5	[b]Starting Level[/b]: 5
[B]Race:[/B] Half-Elf
[B]Region of Origin:[/b] Stormhome
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Action Points:[/B] 7
[B]Deity:[/B] Silver Flame

[B]Str:[/B] 14 +2 (06p.)	[B]Level:[/B] 5	[B]XP[/B]: 11500
[B]Dex:[/B] 12 +1 (04p.)	[B]BAB:[/B] +3		[B]HP:[/B] 33 (5d8+5)
[B]Con:[/B] 12 +1 (04p.)	[B]Grapple:[/B] +5	[B]Craft Points:[/B] ----
[B]Int:[/B] 14 +2 (06p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b] +1 Cha
[B]Wis:[/B] 12 +1 (04p.)	[B]Init:[/B] +1	[B]Spell Save:[/B] --
[B]Cha:[/B] 16 +3 (08p.)	[B]ACP:[/B] -5		[B]Spell Fail:[/B] 35%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+8	+0	+1	+0	+0	+1	20
[B]Touch:[/B]	12	[B]Flatfooted:[/B] 20

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+6	+4	+1	+1
[B]Ref:[/B]	+3	+1	+1	+1
[B]Will:[/B]	+6	+4	+1	+1
[B]Notes:[/B] Immunity to Sleep, +2 Racial vs. Enchantment

[B]Weapon			Attack	Damage	Critical	Range[/B]
+1 Guisarme		+6	2d4+4	   20/x3	------
MW Shortsword		+5	1d6+2	19-20/x2	------
[B]Notes:[/B] Guisarme has reach and can be used for trip attacks.

[B]Languages:[/B] Common, Elven, Gnomish, Auran

[B]Abilities:[/B] Lowlight Vision, Elven Blood, Marshall Auras, Grant Move Action 1/day

[B]Feats: [/B] Least Mark of Storm, Skill Focus (Diplomacy), Combat Reflexes

[B]Auras[/B] Minor +3, Major +1
[B]Auras Known:[/B]
	Minor - Motivate Dexterity, Force of Will, Art of War
	Major - Motivate Ardor, Hardy Soldiers

[B]Spell-Like Abilities:[/B] Gust of Wind 1/day

[B]Skill Points:[/B] 48	[B]Max Ranks:[/B] 8/4
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Balance		-2	 0	+1	-3
Bluff		+7	 4	+3	--
Diplomacy	+13	 8	+3	+2
Gather Info	+5	 0	+3	+2
Intimidate	+9	 6	+3	--
K (Geography)	+8	 6	+2	--
K (Nature)	+6	 4	+2	--
K (Religion)	+6	 4	+2	--
Listen		+6	 4	+1	+1
Search		+3	 0	+2	+1
Sense Motive	+7	 6	+1	--
Spot		+8	 6	+1	+1
[B]Notes:[/B] +2 to Balance, +2 Racial to Diplomacy/Gather Information, +1 Racial to Listen/Search/Spot

[B]Equipment:		Cost	Weight[/B]
MW Full Plate		1650gp	50lb
+1 Guisarme		2309gp	12lb
MW Shortsword		310gp	 2lb
Rng of Prtct +1		2000gp	--lb
Clk of Rsst +1		1000gp	 1lb
P of Cure Ser		750gop	--lb
P of Cure Mod		300gp	--lb
P of Cure Lht		50gp	--lb
P of Invis		300gp	--lb
P of Enlarge		250gp	--lb
Backpack		 2gp	 2lb
Bedroll			 1sp	 5lb
Crowbar			 2gp	 5lb
Flint + Steel		 1gp	--lb
Belt Pouch		 1gp	.5lb
3 Days Rations		15sp	 3lb
50' Silk Rope		10gp	 5lb
Waterskin		 1gp	 4lb
Whetstone		 2cp	 1lb

[B]Total Weight:[/B]90.5lb	[B]Money:[/B] 62gp 3sp 8cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	 58	116	175	350	875

[B]Age:[/B] 
[B]Height:[/B] 
[B]Weight:[/B] 
[B]Eyes:[/B] 
[B]Hair:[/B] 
[B]Skin:[/B]

Appearance:

Personality:

Background:
 
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Kaodi said:
I may need some help building the character though because my books are at Home and I am over five hours away at university.

I'm more than willing to help. I got all my books less than three feet from me :D Just ask whatever questions ya got.
 

I wish we could just fireball the airship and assault from the ground floor while the team is busy with that, but I don't think any of us have that spell. Instead that Disguise Self spell intrigues me... We could have Nac Mac knock on the front door disguised as a bruised child ("Gnolls attacked my family's wagon just over that hill! Please help us! I promise you some of our treasures if you save them!"), and run out of sight before the PC's can react. Invisibility, come back to our group, and then we walk right in when the do-gooders run off to save the day.

Of course that relies a lot on Nac Mac's disguise not being blown, but it's just an idea. If it worked, we might have enough time to take out the coffins without a fight. Or if not enough time, we could fortify the tower ourselves, and ambush the PC's when they came back.

Unless we can get the PC's out of the tower, we pretty much HAVE to fight them - we can't likely hijack the ship, and the coffins are too heavy to fly out. So we have to take them out through the tower, which someone is going to notice.
 

FreeXenon said:
OK, so I am looking for a scroll of Silence (2nd) and Alarm (1rst), Expeditious Retreat (1rst), Grease (1rst), and Cure Light Wounds (1rst).

At 75% that should net me 149.982 or 150 for short.


I only have Silence and Expeditious Retreat in my spellbook so I'll make those for you (75% of 175gp is 131.25gp). The rest you're on your own for.

Zurai has it totally right: We want to stick together WHENEVER possible. We should assume that they PCs will detect us - hell, they might even have traps set up, magical or otherwise. That means we assume that we're going to end up in a fight. The bottom line is: PCs are paranoid. These PCs doubly so, because there's a thread they can't look in.

Priority-wise, I think Zurai's got it about right. I'm going to try opening up with Phantasmal Assailants on a healer if I think I can swing it. If they fail the DC 21 will save to disbelieve then it's 8 points each of Wisdom and Dex damage, fort half (also DC 21), which will seriously crimp any healer's style. If after that enough people have started to get into rage of the softer targets, I'll start popping Mass Snake's Speeds.
 


Kaodi said:
Specifically, I need the info for Dragonmark Heir and the Mark of Storm. This is a work in progress.
[sblock=Dragonmark Heir level 1]
Requires: 7 ranks in 2 different skills, Favored In House, Least Dragonmark
d8 HD
Skills: Appraise, Bluff, Diplomacy, Gather Info, Intimidate, K: Arcana, K: Nobility, Perform, Ride, Sense Motive, Speak Language, Spellcraft
Skill Points: 4 per level
BAB: as cleric
Saves: all good

Lesser Dragonmark as a bonus feat
Adds Dragonmark Heir level as a bonus on all Cha checks vs members of the same House
[/sblock]
[sblock=Mark of Storm]
Least: endure elements 1/day, fog cloud 1/day, or gust of wind 1/day; +2 bonus on Balance checks.
Lesser: sleet storm 1/day, wind's favor 1/day, or wind wall 1/day

wind's favor: creates a localized area of strong wind (30mph) in a 10' wide, 10' high, and 100'+20'/level long. The wind blows for 1 hour per level or until dismissed. The caster can change the direction of the wind by 45 degrees by concentrating as a full-round action.[/sblock]
 

Dragonmakered Heir
Requires: Dragonmark (Der...), 7 ranks in any 2 skills, Favored in House, Least Dragonmark (... yeah....)

Skills: 4+int; Appraise, Bluff, Diplo, Gather info, Intimidate, K. Arcana, K. Nobility, Perform, Ride, Sense Motive, Spellcraft.

d8, 3/4 Bab, All good saves.

1st level - Lesser Dragonmark, House Status (class bonus to Cha skills with house members)

Mark of Storms:
Least - endure elements, fog cloud or gust of wind; +2 Balance
Lesser - sleet storm, wind's favor, or wind wall.


EDIT:
FOILED AGAIN!! ;)
 


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