Throwning weapons


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If I attack with a magic weapon as an improvised ranged weapon, does it gain the weapon's enchantment, bonus damage to critical hit, and magic properities?
The 'Enhancement' section under magic items says that weapons add thier enhancement to attack and damage rolls when you use powers delivered through the weapon. And the powers section says enhancement bonuses aply to attack & damage rolls when the power has the weapon keyword. Ranged Basic Attack is a power with the weapon keyword.

Some weapon properties may be meaningful only in melee, others might be reasonable to allow.


I could see ruling against on both counts. The weapon isn't being used as it's meant to be used, so it's not a weapon, at all - it's normal proficieny, damage, and other properties aren't aplying, afterall. Alternately, a DM could be more generous, and allow a weapon to be thrown 'improvised' (meaning no proficiency bonus) but otherwise still function as a weapon of it's type (damage, enhancemnt, properties, etc).
 

I'd see no problem with taking a +3 Frost Club and flavor texting it as a beer stein if someone REALLY wanted a +3 Frosty Beer Mug.
 

The biggest problem with throwing a great axe is how badly it fails to qualify as a improvised ranged weapon due to its weight. I'd say a battle axe (6lbs) is basically the next size up of throwable objects. 1d6 damage, range 2/4, use str and two hands to heave it. It does not return, but it does give the enhancement bonus. Its a weapon, used as a weapon (albeit improvised), in a weapon keyword power, it gets the enhancement (but obviously not the prof. bonus). A +3 battleaxe should be a better thing to throw than a mundane one, but its still a lousy choice. Of course this is only if you let heavier than 1lb be thrown.

If you can enchant a stick of wood for a +1 club, you can enchant anything you want to be more effective at fighting. You can have a +1 chair. You're being silly, and probably not very effective, but the rules let you enchant weapons, and improvised weapons are weapons. You won't buy them in any store, because its not a great idea to spend 6000 gold on a chair, but thats not really a rules reason for forbidding it. I haven't found the rules to say improvised weapons don't count as weapons for any purpose, certainly not with regards to enchanting.

Bottom line: I feel improvised weapons are weapons, and should receive all benefits (enhancement bonuses, enchantability, etc) unless expressly said not to in the rules.
 

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