teitan said:Am I the only one noticing the polarity of the 3.0 supporters and the 3.5 supporters as being similar to the 2E and 3E players???
Jason
buzzard said:I am not looking forward to using 3.5 as I don't see the point in many of the changes. The golfbag of weapons will be especially harsh in LG where you don't know what you will encounter (at all), and have no idea who will be at your table to provide the spells which may be necessary to bypass DR flavor of the day (assuming the clubs in your golfbag have the right composition). I don't even know if the game will have adamantine weapons available without serious jumping through hoops.
buzzard said:I am not looking forward to using 3.5 as I don't see the point in many of the changes. The golfbag of weapons will be especially harsh in LG where you don't know what you will encounter (at all), and have no idea who will be at your table to provide the spells which may be necessary to bypass DR flavor of the day (assuming the clubs in your golfbag have the right composition). I don't even know if the game will have adamantine weapons available without serious jumping through hoops.
Kershek said:There are spells that will align your weapon to a certain alignment to get through DR. Even if you don't have the right material or alignment, the DR values are lower so you can still damage the creature.
Olorin said:People that complain about the golf bag are missing the point about the changes to DR. 3.0 DR was pretty much all or nothing, either you had the appropriate means to bypass DR (making it pointless) or the DR value was so high that you couldn't do enough damage to get past it, in the vast majority of situations (making it pointless). So it ended up being pretty pointless.
3.5 DR assumes you won't always have the correct means to bypass and adjusts the DR value to an amount appropriate for a creature of its CR, meaning characters that are able to challenge such a creature have a shot at doing enough damage to get past it (sometimes).
If you have that adamantine short sword when the golem comes a knockin', then great. If you don't, well the encounter just got tougher (but not impossible).
Olorin said:People that complain about the golf bag are missing the point about the changes to DR. 3.0 DR was pretty much all or nothing, either you had the appropriate means to bypass DR (making it pointless) or the DR value was so high that you couldn't do enough damage to get past it, in the vast majority of situations (making it pointless). So it ended up being pretty pointless.
3.5 DR assumes you won't always have the correct means to bypass and adjusts the DR value to an amount appropriate for a creature of its CR, meaning characters that are able to challenge such a creature have a shot at doing enough damage to get past it (sometimes).
dcollins said:I finally got a chance to finish an essay called "Thumbs Down to 3.5 Edition" and post it to my website, below. Feel free to post any comments or responses to it.
www.superdan.net/down3-5.html

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.