Thanks for your help, folks, and thanks for a stirring discussion. I know how I'm going to run things. I will not be assuming immediate actions or readied actions any more than I’d assume immediate or readied actions when not specifically mentioned. If the data or examples don't exist to counter my argument, then let someone else break ground with the first fully-aware contingency that can read minds and alter reality to act before action has already taken place.
I wonder if Elminster would ever suffer hit point damage or even have a bad day if contingency worked the way some here assume it does. I've said this before, but I'll say it one final time: You'd think a 29th level wizard would construct his triggers with automatic, spontaneous immediate/readied actions assumed. Why would a 29th level wizard want to suffer his arms blown off when he could structure his contingency to make sure the spell or attack that blows his arms off never happens in the first place?
Again, because contingency doesn't work that way.
And Widow, your last paragraph is interesting, but the fact remains that the player has no real power when it comes to rules clarification, especially players who make it a regular point to find and oftentimes take feats, prestige classes, and spells that are ambiguous and/or broken only because they are ambiguous/broken. Player assumption only matters to the player. DM assumption shapes the entire campaign. And lastly, it's only an argumentum ad hominem when the player refuses to shut up.
(That was directed solely at Widow, by the way.)
I wonder if Elminster would ever suffer hit point damage or even have a bad day if contingency worked the way some here assume it does. I've said this before, but I'll say it one final time: You'd think a 29th level wizard would construct his triggers with automatic, spontaneous immediate/readied actions assumed. Why would a 29th level wizard want to suffer his arms blown off when he could structure his contingency to make sure the spell or attack that blows his arms off never happens in the first place?
Again, because contingency doesn't work that way.
And Widow, your last paragraph is interesting, but the fact remains that the player has no real power when it comes to rules clarification, especially players who make it a regular point to find and oftentimes take feats, prestige classes, and spells that are ambiguous and/or broken only because they are ambiguous/broken. Player assumption only matters to the player. DM assumption shapes the entire campaign. And lastly, it's only an argumentum ad hominem when the player refuses to shut up.

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