I ran an adventure in a spinning sky castle. The centrifugal force caused some *really* odd angles (like a space station). I had PC’s trying to climb ‘up’ hallways (while being attacked from above), having to deal with lessening gravity (as they climbed towards the castles center), and changes in gravitational direction. The final battle took place in a large hall in the center of the castle (i.e. near the spin axis), so gravity was really wonky... they could walk on the four "walls" (but ranged weapons were extremely inaccurate)Album Cover X said:anyone else have a "tilted" idea or relay an experience using this???
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