Time for a D&D Good Idea/Bad Idea!


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Good idea: Getting to 20th level
Bad idea: As a commoner

Good idea: Having boars as animal companions
Bad idea: Bringing them to a village of starving people
 

Good idea: Killing that giant spider to impress your girlfriend.
Bad idea: Killing that giant spider to impress your girlfriend... and she's a priestess of Lolth.

Good idea: Staking the vampire while it sleeps during the daytime.
Bad idea: Waiting until five minutes before sundown to go stake the vampire (which inevitably happens in every vampire movie).
 

Good Idea: Crafting a spell to protect you from arrows.
Bad idea: The side effect of said spell sends them at your fellow party members.


Reminds me of a cursed magic item, actually.

Good idea: Having boars as animal companions
Bad idea: Bringing them to a village of starving people


Haha!
 

Good Idea: Using a +5 Vorpal Sword
Bad Idea: Rolling a 1 with said sword and a GM that won evil GM of the year award.

Good Idea: Dex of 20
Bad Idea: You're a fighter with a con of 6
 

Good Idea: Playing a paladin and questing to liberate a Holy Avenger longsword from the hoard of an evil dragon.
Bad Idea: Playing a paladin and questing to liberate a Holy Avenger longsword from the hoard of an evil dragon... at 1st level.
 

Good Idead: Multiclassing to monk for AC bonuses and unarmed attacks with stunning fist abilities.

Bad Idea: Taking monk levels with a 9 wisdom.
 

Good Idea: Spending some serious time and thought developing an in-depth background for your character.

Bad Idea: Spending some serious time and thought developing an in-depth background for your Hackmaster character.
 

Good Idea: Borrow the mage's hooded lantern when you need to explore a shallow cave.

Bad Idea: Try to set something on fire from the continual flame that the mage used in the lantern.

The above happened in a game where I was the mage in question, the player was not amused. Yes, there was oil in the lamp, just no fire. Need oil if you ever get hit by a Dispel Magic.
 

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