Insight,
I just went over Torque. Just a couple of things.
Torque's 30 pp of Friction Array seems very innefficient compared to the one presented in Ultimate Power.
I cant see a reason Thematically or Mechanically to make most of it a Ranged instead of Perception. You are not saving PP, nor do you have any Feats to take advantage of making some of the Powers being Ranged.
Unless you have an objection I would like to present the array like this.
Friction Control (Trip) {} - Power Rank 10 - Cost 31 (3 * 10 + 1)
Power Feats: Dynamic
DAP: Snare {} - Power Rank 10 - Cost 2
AP: Blast {} - Power Rank 10 - Cost 1
DAP: Environmental Control (Hampered Movement) {} - Power Rank 10 - Cost 2
DAP: Environmental Control (Heat) {} - Power Rank 10 - Cost 2
AP: Nullify (Movement) {} - Power Rank 10 - Cost 1
AP: Penetrating {} - Power Rank 10 - Cost 1
AP: Move Object {} - Power Rank 10 - Cost 1
AP: Slow {} - Power Rank 10 - Cost 1
Since you have UP you can just look these up (some are APs of Kinetic Control), but do exactly what you intended PLUS all are at Perception Range.
Also, Immunity to all Heat Effects is 10 ranks of Immunity Heat Damage however is 5 ranks.
Lastly due to an unneeded Feat (attack specialization) and some math you have leftover PP.
Here is what I have
[sblock]"
----------Character Details---------
Player Name:
Character Name:
Character Alias: Torque
GM's Name:
Age:
Height:
Weight:
Hair:
Eyes:
Power Level: 10
Power Points: 146
Appearance:
--------------------------------------
----------Background---------
--------------------------------------
----------Ability Scores---------
Strength: 10 (0)
Dexterity: 14 (+2)
Constitution: 13 (+1)
Intelligence: 14 (+2)
Wisdom: 11 (0)
Charisma: 24 (+7/+2)
--------------------------------------
----------Saves---------
Toughness: +11
Fortitude: +3
Reflex: +6
Willpower: +5
--------------------------------------
----------Combat---------
Attack Bonus: +6
Damage Bonus: Unarmed +0
Grapple: +6
Defense Bonus: +7 (+3 flat footed)
Initiative: +2
--------------------------------------
----------Lifting Capacity---------
Light Load: 33 lbs
Medium Load: 66 lbs
Heavy Load: 100 lbs
Max Load: 200 lbs
Push/Drag: 500 lbs
--------------------------------------
----------Movement Rate---------
Base Speed: 30 ft/r / 60 ft/r / 120 ft/r
Leap: 10 ft / 5 ft / 2 ft
Speed: 250 ft/r
--------------------------------------
----------Skills---------
- Bluff - 4 (+11)
- Computers - 4 (+6)
- Diplomacy - 0 (+7)
- Disable Device - 4 (+6)
- Disguise - 0 (+7)
- Escape Artist - 2 (+4)
- Gather Info - 5 (+12)
- Handle Animal - 0 (+7)
- Intimidate - 0 (+7)
- Knowledge: Popular Culture - 4 (+6)
- Knowledge: Technology - 2 (+4)
- Perform: Dance - 5 (+12)
- Perform: Singing - 5 (+12)
- Perform: String Instruments - 5 (+12)
- Search - 0 (+2)
- Stealth - 0 (+2)
--------------------------------------
----------Feats---------
- Attractive (2): +8 bonus Bluff & Diplomacy people affected by your looks
- Dodge Focus (2): +2 dodge bonus
- Favored Environment (1): Frictionless
- Move-by Action: Move both before and after a standard action
- Taunt: Demoralize using Bluff rather than Intimidate
--------------------------------------
----------Powers---------
Enhanced Charisma {} - Power Rank 10 - Cost 10 (1 * 10)
Pheremones {} - Power Rank 2 - Cost 4 (2 * 2)
Flaws: Limited (Opposite Sex), Limited (5' range)
Force Field {} - Power Rank 10 - Cost 10 (1 * 10)
Friction Control (Trip) {} - Power Rank 10 - Cost 31 (3 * 10 + 1)
Power Feats: Dynamic
DAP: Snare {} - Power Rank 10 - Cost 2
AP: Blast {} - Power Rank 10 - Cost 1
DAP: Environmental Control (Hampered Movement) {} - Power Rank 10 - Cost 2
DAP: Environmental Control (Heat) {} - Power Rank 10 - Cost 2
AP: Nullify (Movement) {} - Power Rank 10 - Cost 1
AP: Penetrating {} - Power Rank 10 - Cost 1
AP: Move Object {} - Power Rank 10 - Cost 1
AP: Slow {} - Power Rank 10 - Cost 1
Immunity (Own Powers, Heat Damage) {} - Power Rank 6 - Cost 6 (1 * 6)
Speed {} - Power Rank 2 - Cost 2 (1 * 2)
Super-Movement (Sure-Footed, Wall-Crawling, Water-Walking) {} - Power Rank 3 - Cost 6 (2 * 3)
--------------------------------------
----------Cost Summary---------
Abilities: 16
Combat: 22
Saves: 11
Skills: 10
Feats: 7
Powers: 80
Total Cost: 146
--------------------------------------"[/sblock]