Time of Vengeance [closed]

Jemal said:
Hmm.. Trip and Immovable would also be fairly good for a 'friction-manipulating' character, as well as Speed, maybe Absorbtion (Kinetic Energy?)..

On second thought, maybe I should look after my own concept first... heh.. *innocent whistle*

Oh yeah, I'm sure there are a ton of things I could do with that character. Unfortunately, as I'm at work without my book or Ultimate Power, I'm going completely off my own memory, shoddy as it may be.

I'll do more forthright concepts when I get a look at my books.

:lol:
 

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Yeah. I just realized the one problem with this concept.. I'm essentially creating 6 characters.
*Shrug* Oh well. :D
 

I'm interested.. but

1) I've only played M&M once and the GM took care of all the numbers for me.
2) I've never played by post before.

However, I have been playing RPGs for... ever really. Plus, I have in mind the type of character I would like to play.

But if you are looking for experienced players, I'll understand.
 

Here's my character idea fleshed out:

TORQUE [PL 10] 150pp
Concept: High-school kid who’s just gained kinetic and friction control powers, and also a strange secondary mutation: pheromones that attract the opposite sex.
Appearance: Caucasian, 16 years old, 5’8”, 165 lbs, dyed short black hair, piercing green eyes, eyebrow ring, nose ring, tattoos side of neck, right shoulder, left forearm, back of both hands, usually wearing jeans and a black concert t-shirt of some kind or another.

[sblock=ABILITY SCORES]
ABILITY SCORES
STR 10
DEX 14
CON 13
INT 14
WIS 11
CHA 14
Subtotal: 16pp.[/sblock]

[sblock=ATTACK, DAMAGE, SAVES]
ATTACK, DAMAGE, SAVES
BAB +6
BDB +5
TOUGH +3
FORT +3
REFLEX +6
WILL +5
Subtotal: 51pp.[/sblock]

[sblock=SKILLS]
SKILLS
Bluff [4] +11, Computers [4] +6, Disable Device [4] +6, Escape Artist [2] +4, Gather Information [5] +12, Knowledge (pop culture) [4] +6, Knowledge (technology) [2] +4, Perform (dance) [5] +12, Perform (singing) [5] +12, Perform (stringed) [5] +12.
40 ranks total
Subtotal: 61pp.[/sblock]

[sblock=FEATS]
FEATS
Attack Focus – Blast [1], Attractive [2], Dodge Focus [2], Favored Environment (Frictionless) [1], Move-by Action, Taunt.
Subtotal: 69pp.[/sblock]

[sblock=POWERS]
POWERS
ENHANCED CHARISMA 10. 10pp.
FORCE FIELD 10. 10pp.
FRICTION CONTROL ARRAY 15 [30pp array; Based on Trip (Ex: Area Burst; Fl: No Range; PF: Dynamic) – 2pp/rank; AP: Snare (Ex: Area Burst; Fl: No Range; PF: Dynamic) – 2pp/rank; AP: Environmental Control (Hampered Movement; Half; PF: Dynamic) – 1pp/rank; AP: Environmental Control (Heat; PF: Dynamic) – 1pp/rank; AP: Apply Penetrating to a Physical Attack (Ex: Affects Others Only (+0), Ranged (+1)) – 2pp/rank; AP: Move Object (PF: Dynamic) – 2pp/rank; AP: Nullify (Movement) – 2pp/rank; AP: Paralyze (Ex: Ranged; Fl: Slow (-1)) – 2pp/rank; AP: Blast (Heat) – 2pp/rank]. 43pp.
IMMUNITY 6 [Own Powers, Heat Effects]. 6pp.
PHEROMONES 2 [Fl: Only Opposite Sex (-1), 5ft Range (-1)]. 4pp.
SPEED 2. 2pp.
SUPER-MOVEMENT 3 [Sure-Footed, Wall-Crawling, Water-Walking]. 6pp.
Subtotal: 150pp.[/sblock]
 
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Mark Chance said:
If you can forgive my past failures as an on-line GM, I'd like to throw out a few of my favorite concepts/builds:

Shaolin Beaver

Agent M

Tulpa

:D

I don't hold GMing failures against anyone. I have had to drop more than one game I was GMing over the years.

I would need to know if you can post consistently though. :)

I LOVE Shaolin Beaver, but the Rocket Raccoon, Howard the Duck type of feel I get when I see the character pic perhaps isnt the right "feel" for ToV.

That being said Intelligent Simians are something of a staple in the world of Freedom City.
Though I have a concern about the roleplaying interaction since he is mute.
"Ack ack ook ook: followed by "What is it boy? Timmy fell down a well?" may get tiresome before long.

Tulpa is pretty cool. Though you may want to try a different approach on the Boost while raging. If I understand what you were trying to go for you wanted super- trength and regeneration while he was Raging. Since Boost takes a standard action, to get Regeneration
or Superstrength he would need to spend an action. TWO if he wanted both. I am not sure this would be too satisfying for you in gameplay.

I suggest simply buying the powers outright and adding a Flaw (Limited: Only while Raging)
or if you have UP the flaw "Emotional" would fit well. This would cost 1pp more?
 

Jemal said:
OOh.. I'm in two other M&M Games here, but I LOVE the system, despite the inherently easy twink factor. I was actually in the middle or writing up a character concept and thinking "I wish I had a campaign to run this in... *Sigh*"

SO, I guess that means ME = Interested.

[sblock=The Gamer]
HE was a video game wizard.. He beat all the records, kicked peoples butts, and quite literally played video games for a living, winning tournaments for money.
SHE was obsessed.. Obsessed with proving that a girl gamer could beat the guys at their "own games" (Pardon the pun) no matter what.

And so it was that fateful day when the two of them.. The best gamers in the world... went head to head at the worlds largest Video Game Tournament... the World Championships of Video Games, ranging across nearly a dozen systems, two decades of games, and a over a thousand contestants. Finally, it was just the two of them, in a best of seven video games extravaganza.
She took Tetris, Pokemon, and Mario, He whipped her good in Megaman, Street Fighter, and Mortal Kombat. Then it came down to the final battle... No holds barred "SUPER SMASH BROTHERS". During the hours of video games, nobody had noticed the intense storm brewing outside... But they would soon. Halfway through the final match, a massive bolt of lightning struck the building, sending a great surge through the systems. These two were both blown away from the TV as it exploded, showering them in sparks.
When they awoke, they discovered that they had developed a power.. They could harness.. Actually BECOME... the video game characters they had spent their lives playing.
SHE was not pleased. Not only had SHE failed to prove that SHE was superior by defeating HIM, SHE and HE were BOTH now super-powered, and SHE felt that HE did not deserve it. Thus began HER life of crime. HIS destiny was decided at that moment, too. For with great power... Oh wait, that one's taken... Anyways, HE figured that if HE can become all these HEROES.. why not actually BE a Hero.

Thus was born THE GAMER.[/sblock]
[sblock=build ideas]
I'm thinking of making the base character with a lot of skills, high mental stats, maybe Datalink, etc. And then giving him about a half-dozen METAMORPH abilities, each of which lets him become a different Game character...
My current idea for his roster is : Mario, Sonic, Nick Scryer(Psi-Ops), Ryu, Sub-Zero, and X(Mega-Man).
A lot of them have redundant abilities (Mario, Nick, Ryu, Sub-Zero and X will all have Maxed Blasts, for example), but Hey, the idea's about "GOd this is so freaking cool", not maxing out efficiency.[/sblock]

Jemal this is a GREAT concept! Very neat and I would like to see a Kid's Show or something based on a character like this.
Mechanically though; I dont want to take on a character with six different builds (even if they are not twinked) I know this from former experience it just ends up being a bit of a GM headache.

I would love to see another concept from you though (if you want to do one).
 

Milagroso said:
I'm interested.. but

1) I've only played M&M once and the GM took care of all the numbers for me.
2) I've never played by post before.

However, I have been playing RPGs for... ever really. Plus, I have in mind the type of character I would like to play.

But if you are looking for experienced players, I'll understand.

Inexperience is not that much of a problem as long as you hace enthusiasm.

So go ahead and post a concept or two.
 


Thanee said:
Hey there! :)

I wrote up a superheroine a while ago, which I would like to use at some point, though not sure how fitting she is (more of the vigilante type) and whether you would ok characters modeled after existing characters from comic books (Ghost, in this case).

Another idea I had a while ago is a bit too similar to what Jemal posted (basically a video game character who came to life; the Diablo 2 Amazon with nifty special arrows). ;)

Or... I could just think up a new character. There are sooo many possibilities... :D

Bye
Thanee


I am shooting for a "Four Color Faded" feel if you will. Drawing heavily from Four Color but some more realistic elements will be present (as in Guns kill people, Punching a thug 50 yards will probably kill him etc)
I am pretty familiar with Ghost and she does fit a Grittier style of campaign.

So if you have some other ideas I would love to see them. :)
 

I have a concept I'd like to try...I'm not sure if this is the right game for it, but lemme put it out there and see what you think.

The name is Genesis...the power is that of creation. The idea is that pretty much any unliving matter can be created out of thin air by this character. In practice this goes beyond Create Object, and delves into the 'magic gadgeteer' area, because she typically manifests useful items and pieces of equipment.

Now part of the mechanics would be probably one or two arrays...one for weapons and one for other "super powers that look like gadgets." Flying via jetpacks, suits of armor...etc etc. Along with the inevitable Create Object, of course.

Plenty of Craft skills and associated Knowledges, naturally. The invention feats.

Beyond all this, is there a way to model a character who can just whip up whatever she needs at the moment? Sort of like Equipment, but more flexible...

Moreover, would a character like this be appropriate in this game? Combat wouldn't be based on Equipment, so PL values should be hit just fine. I'd probably tilt to Toughness over Defense a bit, since she's not fast or hard to hit...just wears good armor.

Thoughts?
 

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