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Time Stop

Mr.Binx said:
if you cast Time Stop before taking your move equivalent action, then after taking 1D4+1 'apparent' rounds of activities you should still be able to make your move action afterwards and you can still take a partial hasted action afterward as well?

Yes on both counts.

Time stop simply stops time. That means that you resolve your extra rounds immediately, and resume normal game time afterwards. It works more or less like an extended AoO.
 

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