beldar1215 said:
I always read in posts about NPC's that you should use accents or different voices. What ideas do poeple have that don't invole those things. I'm very bad at both and would just sound like an idiot doing them

!
One of the main reasons for using different voices is that it makes it immediately obvious who's talking - is it the DM, the necromancer, or his ghast servant?
It doesn't have to be as blatant as speaking in a Scottish accent, which - especially if you're bad with accents - can indeed make you sound like an idiot. Especially if it sounds exactly the same as your Russian accent and your Mexican accent... I've known people like that
But simply changing the cadence in which you speak, or the volume, or the pitch, can make a difference.
So when you're speaking as the DM, you use your normal voice.
When you're speaking as the necromancer, maybe you're channelling Christopher Lee as Saruman. It's still your normal voice... but just a little bit deeper, and slower, and more dignified than usual. Don't worry about an accent... just take your time, and keep your facial expression stern and majestic.
When you're speaking as the ghast, imagine any number of Igor performances in any number of bad Frankenstein movies. ("Enh! Enh! I have the
brainsss, Massster!") Or deliver every line in a loud whisper. Or in a flat monotone, like Lurch from the Addams Family.
The voices don't have to be
complicated, or silly, or even very different from your normal speaking voice. They just need a little bit of distinctiveness.
If you really, really want to steer clear of modifying your voice at all for any reason, then you need some other way of letting people know who's speaking.
Maybe have a card or slip of paper for each major NPC, with either a picture or just a name, that you can hold up while you're talking.
Maybe go with some props and hand gestures - put your evil necromancer beret on while you're being the necromancer, hold up your hands like claws while you're being the ghast.
Or, going with the minimalist approach, just begin every sentence with "The necromancer says", or "The ghast says"... which is workable, but I've never found it anywhere near as much fun
-Hyp.