Wolfspider
Explorer
Ashrem Bayle said:No.
I'll explain it again. The problem wasn't that the hobgoblin was too powerful.
The problem was that, in the game system, there was nothing the PC could do to kill the hobgoblin in one hit before he made a noise.
Hasn't this been shown over and over in this thread not to be true?
Surprise round. Sneak attacks. More sneak attacks if initiative is (likely) won next time.
Yes, the sentry could have been killed before ringing the bell--maybe not in one strike, but certainly D&D 3.5 could have handed the kind of scenario that would have made you and the PCs happy, one where the guard is killed without raising an alarm and where your rogue gets to be a badass.
Success is not guaranteed, mind you, but success is never guaranteed in any venture. The point is that it is possible, even likely, for the rogue to drop the hobgoblin before he raises an alarm.