Re: Re: Epic Spells
Avarice said:
A ring of jumping grants a +30 bonus to jump checks for instance; no epic alterations required. And for the bargain basement price of 2k gp, no less! Get 'em before your DM sobers up!
The trick with the Ring of Jumping though is that the Jump skill doesn't benefit from bonuses on a 1 to 1 ratio like the rest of the skills.
Technically, any +30 bonus to a skill would cost a mere 18,000gp, but I tweak that price based on the skill. For example, I would price a +30 bonus to Swim checks at roughly 18,000gp (sticking with the formula), but I would price a Diplomacy bonus at roughly 36,000gp (the normal price doubled, mostly because a really high Diplomacy skill bonus grants you an awful lot of power in regards to influencing the NPCs around you). Sure, following the formula is pretty cheap, but you have to remember that there are a lot of skills, and you only have so many slots to place items, and unslotted items are double the cost. Let me illustrate what I mean...
1) An amulet that grants +30 to Hide would technically cost 18,000gp. However, if you then add an addition power, +30 to Move Silently, the cost jumps to 54,000gp (the Move Silently bonus is doubled because it's a similar power on a slotted item). So, the price just keeps jumping higher and higher.
2) The same amulet, unslotted, would cost 72,000gp (18,000gp <hide> + 18,000gp <move silently> x 2 <unslotted item>)