Lilth takes a bite out of
crime the crimelord.
[sblock=Lily's attack]
vs ref;dmg (1d20+5=20, 1d8+5=7) hits for 7[/sblock]
Carolina can't move, but she hurls her dagger at Kadaj, who easily sidesteps it and the halfling is still rooted in place.
[sblock=ooc]
vs ac; dgm (1d20+11=15, 1d4+9=12)
save (1d20=9)
[/sblock]
Freed from Kadaj's compulsion, Raiyek bounds across the battlefield to stand between the man and Kruk.
"By Palladys, we will be your end today! Face me, or feel her wrath!" The paladin makes a vicious slash at Kadaj, hoping to remove this last threat so they can tend to his dying dwarven friend. The blade descends towards Kadaj, but is turned aside by a previously unseen force that flares black for a moment.
"Zal'ekthees will no allow me to fall so easily elf" the man taunts.
Kruk arches his back in pain, then collapses to the ground, eyes still locked in a menacing stare at the the necormancer. It's his last view before the world around him fades to black. "
Some one...kill...that..bas.ta..." he says, not being able to finish his sentence. Bloods seeps from multiple wounds, forming a small pool to the right side of his body.
Georg finally seems to be refreshed by the healing. He lets the primal energies wash away his wounds then throws a fireball at their remaining enemy. It is easy for Kadaj to dodge.
Grrrrr, Kruk! Georg rushes forward to his cousin.
"Very well elf, you wish to battle with steel you have it!" Kadaj says, as he launches a series of feints that Raiyek ignores, however when he really does strike, the blade finds a weak spot in the paladin's armor and causes a deep wound that flares with dark energy.
[sblock=Unlocked Monster Stats]
Kadaj - Will is higher than 18, Fort lower than 20, AC is lower than 23, but higher than 16
Man in Plate - Fort is higher than 14, AC is 21, Ref is 17, Will is lower than 19 - dead
Zombie (large) - Ref is 15, Fort is higher than 20, AC is 18
[/sblock]
[sblock=Monster Actions]
Kadaj tries to feint to gain CA -
bluff (v. insight) (1d20+12=18) but fails. He stabs Raiyek -
vs ac; dmg (1d20+9=25, 1d4+4+1d6=10) hits for 9 damage (after resist 1) <- hey look I remembered this time
[/sblock]
[sblock=OOC]
Effects:
Havastav - Used disrupting Strike - bloodied
Kadaj - used Hurl into Darkness & touch of corruption ; -72 hp, bloodied
Brutus - used Zombie smash; -41hp, bloodied - dead (for real this time)
Currently everyone is in Kadaj's aura so no hp regained while there.
Initiative:
Baddies
Lily - 19/26 - regen 2 if bloodied <- you're up
Carolina - 5/29 - bloodied, immobilized (save ends)
Raiyek - 14/39 - very angry and now bloodied
Kruk - -1/48 - regen 2 if bloodied, bloodied, unconscious, helpless, prone, 1 failed death save
Georg - 16/30 -
Init (raiyek, carolina, grim, lily, kruk, georg, baddies) (1d20 3=19, 1d20 6=21, 1d20 4=8, 1d20 1=17, 1d20 1=11, 1d20 1=5, 1d20 4=23)[/sblock]
[sblock=Terrain Features]
Light source is Dim Lighting so if you lack low-light vision or don't have another lightsource, enemies have concealment from you. Difficult terrain is noted on the map. The ring next to the priest is where the column of darkness is coming from. [/sblock]