WayneLigon
Adventurer
Core, for purposes of this post is: PHB, MM, DMG.
I like the policy. Nothing ticks me off more than having to look up some weird spell I've never heard of, even assuming I have the book (which is most cases is 'no'). If for some reason a non-core spell is vital to the adventure, reprint a 'reader's digest' version of it (and to hell with the 'you reprinted info!' crowd).
I think it's a good policy. I think the vast majority of players and subscribers are going to have parties made up mostly of core races and classes, using core spells. Everyone can be counted on to have the PHB/MM/DMG combo. Nothing else should be assumed unless it's a special case or a setting-specific adventure (such as Eberron or FR).
I like the policy. Nothing ticks me off more than having to look up some weird spell I've never heard of, even assuming I have the book (which is most cases is 'no'). If for some reason a non-core spell is vital to the adventure, reprint a 'reader's digest' version of it (and to hell with the 'you reprinted info!' crowd).
I think it's a good policy. I think the vast majority of players and subscribers are going to have parties made up mostly of core races and classes, using core spells. Everyone can be counted on to have the PHB/MM/DMG combo. Nothing else should be assumed unless it's a special case or a setting-specific adventure (such as Eberron or FR).