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D&D 5E To much 5th edition content?

dave2008

Legend
I have bought more D&D books for 5e than any edition (I started back with 1e & BECMI). I've really enjoyed it and I just picked up MOoT. However, I think I am about done. There is already way more content than my group can get through and I just don't know that I want anything more. To clarify, I am not burned out or anything like that. We still have stories to tell and will keep playing 5e for many, many moons. However, I just don't see my buying much more 5e stuff. I have more content than I need. Is anyone else in the same boat?

EDIT: Someone asked for some hard data, so here are some of the player options available. Please note I made this list in novemeber of last year. So it doesn't include Wildemount or Theros. I don't believe it includes anything from AI either. If I get a chance I will update it.

PC Classes
Artificer (Eberron)
  • Alchemist
  • Artillerist
  • Battle Smith
Barbarian
  • Path of the Berserker (PHB)
  • Path of the Totem Warrior(PHB)
  • Path of the Battlerager (SCAG)
  • Path of the Ancestral Guardian (XGtE)
  • Path of the Storm Herald (XGtE)
  • Path of the Zealot (XGtE)
Bard
  • College of Lore (PHB)
  • College of Valor (PHB)
  • College of Glamor (XGtE)
  • College of Swords (XGtE)
  • College of Whispers (XGtE)
  • College of Eloquence (UA)
Cleric
  • Arcana (SCAG)
  • Death (DMG)
  • Forge (XGtE)
  • Grave (XGtE)
  • Knowledge (PHB)
  • Life (PHB)
  • Light (PHB)
  • Nature (PHB)
  • Order
  • Tempest (PHB)
  • Trickery (PHB)
  • Twilight (UA)
  • War (PHB)
Druid
  • Circle of the Land (PHB)
  • Circle of the Moon (PHB)
  • Circle of Spores (UA)
  • Circle of Dreams (XGtE)
  • Circle of the Shepherd (XGtE)
  • Circle of Wildfire (UA)
Fighter
  • Champion (PHB)
  • Battle Master (PHB)
  • Brute (UA)
  • Eldritch Knight (PHB)
  • Purple Dragon Knight (SCAG)
  • Arcane Archer (XGtE)
  • Cavalier (XGtE)
  • Samurai (XGtE)
  • Psychic Warrior (UA)
  • Rune Knight (UA)
Monk
  • Way of the Open Hand (PHB)
  • Way of the Shadow (PHB)
  • Way of the Four Elements (PHB)
  • Way of the Long Death (SCAG)
  • Way of the Sun Soul (XGtE)
  • Way of the Drunken Master (XGtE)
  • Way of the Kensei (XGtE)
Mystic (UA)
  • Order of the Avatar
  • Order of the Awakened
  • Order of the Immortal
  • Order of the Nomad
  • Order of the Soul knife
  • Order of the Wu Jen
Paladin
  • Oath of Devotion (PHB)
  • Oath of Heroism (UA)
  • Oath of the Ancients (PHB)
  • Oath of the Crown (SCAG)
  • Oath of Vengeance (PHB)
  • Oath of Conquest (XGtE)
  • Oath of Redemption (XGtE)
  • Oath of Glory (Theros)
Ranger
  • Hunter (PHB)
  • Beast Master (PHB)
  • Gloom Stalker (XGtE)
  • Horizon Walker (XGtE)
  • Monster Slayer (XGtE)
  • Swarm Keeper (UA)
Rogue
  • Thief (PHB)
  • Arcane Trickster (PHB)
  • Assassin (PHB)
  • Mastermind (XGtE)
  • Swashbuckler (XGtE)
  • Inquisitive (XGtE)
  • Scout (XGtE)
  • Soul knife (UA)
  • The Revived (UA)

Sorcerer
  • Draconic Bloodline (PHB)
  • Wild Magic (PHB)
  • Storm Bloodline (XGtE)
  • Divine Soul (XGtE)
  • Shadow Magic (XGtE)

Warlock
  • Archfey (PHB)
  • Archfiend (PHB)
  • Great Old One (PHB)
  • Celestial (XGtE)
  • Hexblade (XGtE)
  • Pact of the Chain
  • Pact of the Blade
  • Pact of the Tome
  • Undying (SCAG)

Wizard
  • Abjuration (PHB)
  • Conjuration (PHB)
  • Divination (PHB)
  • Enchantment (PHB)
  • Evocation (PHB)
  • Illusion (PHB)
  • Necromancy (PHB)
  • Transmutation (PHB)
  • Bladesinger (SCAG)
  • War Magic (XGtE)
  • Onomancy (UA)
  • Psion (UA)

PC Races
Dwarf
  • Hill Dwarf
  • Mountain Dwarf
Duergar
Elf
  • High
  • Wood
  • Drow
Eladrin
  • Winter Eladrin
  • Summer Eladrin
  • Autumn Eadrin
  • Spring Eladrin
Sea Elf
Shadar-Kai
Halfling
  • Light Foot Halfling
  • Stout Halfling
  • Ghostwise Halfling
Human
  • Variant Human
Dragonborn
Gnome
  • Rock
  • Forest
  • Deep
Half-Elf
Half-Orc
Tiefling
  • Asmodean
  • Glaysan
  • Fiernan
  • Mephicilian
  • Levistusian
  • Zarielian
  • Beleezbubian
  • Dispaterian
  • Mammonian
Loxodon
Minotaur
Simic Hybrid
Vedalken
Orc
Goliaths
Aarokaa
Genasi
  • Air
  • Earth
  • Fire
  • Water
Tabaxi
Aasimar
  • Protector Aasimar
  • Scourge Aasimar
  • Fallen Aasimar
Firbolg
Kenku
Triton
Hobgoblin
Goblin
Bugbear
Kobolds
Yuan Ti Pureblood
Lizardfolk
Tortles
Githzerai
Githyanki
Tabaxi
Tortle (EGtW)
Satyr
Shifters
Changelings
Kalashtar
Verdan (AI)
Warforged

PC Backgrounds
Acolyte
Agent (Eberron)
Anthropologist
Archaeologist
Azorius Functionary
Boros Legionnaire
Celebrity Adventurer's Scion (AI)
Charlatan
Criminal
Dimir Operative
Entertainer
Excoriate (Eberron)
Faceless
Failed Merchant (AI)
Fisher
Folk Hero
Foundling (Eberron)
Gambler (AI)
Golgari Agent
Gruuul Anarch
Guild Artisan
Haunted One
Hermit
Independent Scion (Eberron)
Izzet Engineer
Marine
Noble
Orzhov Representative
Outlander
Plantiff (AI)
Rakdos Cultist (GGtR)
Rival Intern (AI)
Sage
Sailor
Selesnya Initiate
Shipwright
Simic Scientist
Smuggler
Soldier
Urchin
 
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pukunui

Legend
I know how you feel. While I really appreciate 5e's slower release schedule, I would actually prefer it if it was even slower, like maybe one or two books a year like it was at the start. And also, as a DM, I'm feeling like the player-facing content is getting spread too thin, with a subclass here and a race over there. It's hard to keep track of it all, both in terms of letting my players know what's available and also having to remember where they got a particular thing from. I guess that's why AL has its PHB +1 rule.

That said, I'm not yet at the point where I don't want to keep buying what they put out. I've got everything except the Theros book, which I'm still waiting on due to the pandemic delays. That's not to say I've read everything, though.
 
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TheAlkaizer

Game Designer
I've been saying that there's not enough content coming out for 5th edition.

My opinion is that most of the adventures that came out for 5th edition are either really mediocre or updated versions of old classics. It's really been disappointing so far.

As for actual content. Xanathar and Volos were good. But we got a few settings book and that's that. I would really like some additional books with monsters, magic items, variant rules, etc. As much as I like fifth edition, it's lack of depth is starting to show and the game is growing stale, hence my interest in other systems right now.

As for you, if you don't have interest in settings books, you shouldn't feel like you're missing out on anything because actual content wasn't released in a while.
 

DND_Reborn

I don't debate opinions.
There is a ton of content really. But, when you compare it to all the material in 2E with guides, sourcebooks, modules, etc. there was WAY more.

I go back and forth about 5E in a lot of ways myself. I haven't bought anything in 6 months or more. About the only thing I would buy at this point is ADVANCED 5E (fill in those gaps and expand out the rules for the players who want it and don't want to have to do it ourselves).
 


I'm pretty close to the OP. There is plenty of 5E material for me for years to come. I've only bought what I felt I would use, mostly. Though I did pick up SCAG as part of a bundle deal so it was pretty much free. But I don't use it.

I only buy the adventures I'm going to run. I don't need more ideas after 40+ years.

I don't want more player options, more races, more crunch. I don't want to see a repeat of previous editions and/or power creep.
 

Undrave

Hero
I know how you feel. While I really appreciate 5e's slower release schedule, I would actually prefer it if it was even slower, like maybe one or two books a year like it was at the start. And also, as a DM, I'm feeling like the player-facing content is getting spread too thin, with a subclass here and a race over there. It's hard to keep track of it all, both in terms of letting my players know what's available and also having to remember where they got a particular thing from. I guess that's why AL has it's PHB +1 rule.

That said, I'm not yet at the point where I don't want to keep buying what they put out. I've got everything except the Theros book, which I'm still waiting on due to the pandemic delays. That's not to say I've read everything, though.

At this point there's so many of those isolated elements that a compendium reprint would be cool (maybe a softcover?)... Especially if it means another place to get the melee cantrips outside the SCAG.
 

pukunui

Legend
At this point there's so many of those isolated elements that a compendium reprint would be cool (maybe a softcover?)... Especially if it means another place to get the melee cantrips outside the SCAG.
Agreed. They sort of did this with the Wildemount book, as it puts a good chunk of the non-PHB race options in one place.
 

And also, as a DM, I'm feeling like the player-facing content is getting spread too thin, with a subclass here and a race over there. It's hard to keep track of it all, both in terms of letting my players know what's available and also having to remember where they got a particular thing from. I guess that's why AL has its PHB +1 rule.
A compendium might be a good idea. But you know this is already available for those of us who bought digitally. FG, DDB and I assume Roll20 already have them built right in. One of the advantages to digital, all I do is chose which sources to allow my player to load, and then they have all the options in a single list from those I allow.
 

I was just kind of thinking this myself today reading about the upcoming Reality RP and the assumption that the next book is going to be Icewind Dale. Neither really interest me. I think that it is the type of content that's being put out for 5E that is starting to lose my interest. I want something new and cant articulate it but would know it if I saw it. With the whole live streaming, VTT's, and now this Reality RP (whatever that is), makes me feel like the Table Top portion of TTRPG is slowly being removed from the game.
 

Retreater

Legend
I can always use more adventures and monsters. However there are a few rules additions I really need before 5e feels complete and like a "desert island" game (like something I could take with me on quarantine and not need an additional book or game system): tactical rules options, psionics, epic level, good horror rules, sci fi and other genres.
 

Undrave

Hero
I was just kind of thinking this myself today reading about the upcoming Reality RP and the assumption that the next book is going to be Icewind Dale. Neither really interest me. I think that it is the type of content that's being put out for 5E that is starting to lose my interest. I want something new and cant articulate it but would know it if I saw it. With the whole live streaming, VTT's, and now this Reality RP (whatever that is), makes me feel like the Table Top portion of TTRPG is slowly being removed from the game.

We ARE living through a massive upheaval in terms of public health and all that so options away from a shared space is good in the short run...
 

We ARE living through a massive upheaval in terms of public health and all that so options away from a shared space is good in the short run...

I understand but I've felt like this for quite sometime before COVID started everyone social distancing. But Id be surprised if that doesn't swing that further in that direction for the long term. I'm not on social media and don't follow any live streams or live games so if it wasn't for EN World I would miss out on lots of RPG news.
 


jerryrice4949

Adventurer
I would really like a book that has optional “advanced“ material for players and DMs who are interested. I would also like to see more subclasses. I could live with one AP a year though.
 

darjr

I crit!
And low! How even the slowest of release methods and a newer twist on the release method becomes too much.

WotC should be paying attention to you. Not those asking for more.

What does WotC do when even this model encroaches on product fatigue?
 
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Parmandur

Book-Friend
And low even the slowest of release methods and a newer twist on the release method becomes too much.

WotC should be paying attention to you. Not those asking for more.

What does WotC do when even this model encroaches on product fatigue?

Depends on whether they have succeeded in setting up a treadmill of new customers. WotC doesn't need everyone to buy everything, if the next generation keeps buying into the cycle.
 

jerryrice4949

Adventurer
I don’t think most people are experiencing fatigue from too much material. But from what I hear from friends there is some AP fatigue. There are just too many large adventures that take an average group a year or more to complete. But too few books with subclasses, magic items, advanced rules Options and smaller adventures that can be completed In a couple sessions. My group is really enjoying some of the one and dones by FGG such as the City that Dripped Blood and the Lost Crypt.
 

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