To the noble BORN 6/9/08 (finished)


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Map seller said:
Later a human looks you up and offers to sell you a map to the same trail. " Im not sure sure its good the whole way, My dad only got as far as the maticore's lair, which is marked right - Ill sell it for 15 gp.
Lily playfully tells the human how underpriced his map is, or how overpriced the other one was. Otherwise, she has no business in town. She suggests the group continues toward the Fountain after a night's rest.
 

Cait wanders through the town for a few hours to look around. At the first sight of anyone besides the party that looks like they may be a noble she runs back to the inn. She'll wait there until night then go to sleep and wake early in the morning to finish preparations for the journey.

Last stop of civilization everyone! Are we ready for the harsh wilderness ahead? I'm excited!
 

Lily: He answers earnestly “huh, well maybe he is more sure of his map than I am of mine, I don’t know it goes all the way, it just says it does. Still not interested? Ah well.”

The next day you begin the ride into the wilderness. Once leaving the farms surrounding the town. You begin following tracts through the a light forest, it is spring and the forest is green an brown with a covering of dead leaves nearly everywhere. Flowers appear now and again and occasional birds. You see very few wild animals, as a mounted an armored party is avoided by most. You pass occasional cottages at first, some inhabited others in ruins, but they are less and less common as you travel deeper into the wild.
The ride lasts nearly a week following narrow, single file trails and occasionally streams.

You grow more accustomed to each other, camping and traveling with equals, with Jonathan Keef staying in the background. Cait and Rayburn work together to confidently lead the party along the back roads.

OOC:
Cait’s survival roll: 15 +5 (untrained) = 20
Rayburn’s survival roll 15+5 = 20
Next Post: The Fountain at last?
 

Cait keeps her druidic abilities a secret and keeps the idea that she's just a nature cleric. No reason to spoil the surprise before something bad goes on, is there?
 

You have been following a stream through the deserted forest, generally heading south and gaining elevation. Until finally come upon source of the water. The water and rocks seems to be so casually ignoring normal behavior, that you pause and stare for a moment.

The Spring itself starts on bare rock, water dripping up through the surface, then drifting slowly into the air in round globules. The water levitates about three feet up then forms a flat surface in mid-air. The surface seems to have the same dimensions as the rock below, an irregular shape about 4 feet across. A current seems to pull the water past the edge of the rock where it cascades to the ground. There it forms a gully and the far more natural looking stream you had been following.

The rock the water comes through is only knee high. It has a perfectly flat surface but an irregular shape, as if the top of a normal boulder was cut then polished. The boulder is kind of gray-purple and looks a bit like marble.

As you consider the what must be the fountain, downslope there is a soundless flash of golden light. It comes through the trees from less than 100 yards away. The trees are not that dense, but the hillside is very steep and rocky in that direction. It came from well off to the side of the stream.
 

Cait glances to her companions and wonders who will drink from the fountain first. She stretches out one hand and gently caresses the strange, marble-like stone before the bright flash of light illuminates the area momentarily. She blinks her eyes and turns to look at the other nobles. What the heck was that?
 

Excitedly, Lily states "I'm not sure... but let's take a look! We found the spring alright; now we should make sure that no magics stop it from flowing."

Lily swings her legs to one side of her pony, then dismounts. As she gathers her belongings, she says "But I think we should 'investigate' quietly. It's probably not the best idea to ride headlong into magical explosions and bursts of light."

Rolls, if needed:
Stealth d20+1 (for moving toward the light)
Perception d20+8 (for identifying the source of the gold light)
 

"Then do you wish me to stay behind? I cannot proceed quietly in my armor." replies Kerin. "Perhaps I should stay behind you a bit, within easy call?"
 

Xaros steps towards the spring eagerly. "We've finally made it to our goal. Let's not let some flash of light get the better of our attentions."
 

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