Dread Polack
Explorer
So, I'm working on a character that specializes in fighting with a staff. No, I'm the other guy building the staff character.
My dilema is simple: A human fighter gets 19 feats over the course of his non-epic career, and I want about 50. I need to make some hard decisions. This is what I want, roughly in order of most to least wanted:
Two Weapon Fighting
Power Attack
Combat Expertise
Weapon Focus: staff
Quickstaff (which requires
Dodge
Two-Weapon Defence
Improved Two Weapon Fighting
Greater Two Weapon Fighting
Improved Two-Weapon Defence
Greater Two-Weapon Defence
Greater Weapon Focus
Weapon Specialization
Greater Weapon Specialization
And, if I want to take Whirlwind, I'll need:
Mobility
Spring Attack
Combat Expertise
Whirlwind attack
Here's the more specific dilema: I've heard talk of whilwind's usefulness (or lack thereof), next to simply having extra attacks (via 2WF), since it only kicks in when you're fighting a mess of opponents with a reach weapon. It seems to fit the concept of a spinning mass of wooden death, but the price seems too high for the payoff.
What's your take on this?
Dread Polack
My dilema is simple: A human fighter gets 19 feats over the course of his non-epic career, and I want about 50. I need to make some hard decisions. This is what I want, roughly in order of most to least wanted:
Two Weapon Fighting
Power Attack
Combat Expertise
Weapon Focus: staff
Quickstaff (which requires

Dodge
Two-Weapon Defence
Improved Two Weapon Fighting
Greater Two Weapon Fighting
Improved Two-Weapon Defence
Greater Two-Weapon Defence
Greater Weapon Focus
Weapon Specialization
Greater Weapon Specialization
And, if I want to take Whirlwind, I'll need:
Mobility
Spring Attack
Combat Expertise
Whirlwind attack
Here's the more specific dilema: I've heard talk of whilwind's usefulness (or lack thereof), next to simply having extra attacks (via 2WF), since it only kicks in when you're fighting a mess of opponents with a reach weapon. It seems to fit the concept of a spinning mass of wooden death, but the price seems too high for the payoff.
What's your take on this?
Dread Polack