D&D 5E Todd Kendrick Interviews Jeremy Crawford: Fizban Dragon Subclasses and Dragonborn races


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Nothing, but we already know Sorcerers will have access to most if not all the spell, maybe even more of them then Wizards for once.
Not a great deal of use when sorcerers get so few spells anyway. They could at least add gem dragon element types as an "alternative class feature".

I thought it was interesting that Solasta: Crown of the Magester gave all it's sorcerers (including draconic) extra spells known, despite cleaving so closely to 5e in other respects.

Talking of spells - Frostfingers. This spell is in RotFM as "wizard only" but is actually ideal for a cold themed sorcerer. I wonder if it will ever be reprinted?
 

the ones needing the most help got it would you rather something strong got one?
I would actually prefer if literally any other class in the game got a draconic subclass. Literally anything except a Monk and a Ranger subclass. That would be better than what we got.

Like I said before, you can't fix a class by giving it a cool/powerful subclass. That's literally one of the worst sins of D&D game design that you can commit.
 

I would actually prefer if literally any other class in the game got a draconic subclass. Literally anything except a Monk and a Ranger subclass. That would be better than what we got.

Like I said before, you can't fix a class by giving it a cool/powerful subclass. That's literally one of the worst sins of D&D game design that you can commit.
that would require they change the basic books which will not happen till 2024.
 

Something I think a lot of old hands with D&D don't quite grok yet is that, while "ordinary" options definitely are popular (human is still the most popular individual race), "awesome" options are also really popular. Dragonborn, despite being kinda bad as far as 5e races go, has only grown in popularity with time. Even without this supplement book, they've risen to IIRC third most popular race (behind human and half-elf) on D&D Beyond.

Dragons are cool. Being a dragon-person, despite not being a full-on dragon, is also cool. In general, cool things tend to be popular.
 

I would actually prefer if literally any other class in the game got a draconic subclass. Literally anything except a Monk and a Ranger subclass. That would be better than what we got.

Like I said before, you can't fix a class by giving it a cool/powerful subclass. That's literally one of the worst sins of D&D game design that you can commit.
And sadly one which WotC do a lot.

Like hexblade basically being a patch for pact of the blade. Meaning that if you want to theme your bladelock as anything other than a shadowy edgelord, you're going to be performing badly.
 

And sadly one which WotC do a lot.

Like hexblade basically being a patch for pact of the blade. Meaning that if you want to theme your bladelock as anything other than a shadowy edgelord, you're going to be performing badly.

Every warlock can be a blade warlock.

A hexblade has not a lot which makes it a better melee than eldritch blaster.

It is just that people think High AC is mandatory or that having multiple main scores is bad. Also strength is regarded badly although it is important if you follow all rules (encumbrance and grab/trip and atheltics for climbing etc).

To your other point: I would also like wizards to fix suboptimal subclasses.
And actually, with tasha they did:
Beast master ranger got a useful pet.
Elemental monks get a free base attack, which is worth about an extra point of ki.

Maybe also tripling the ki points for the monk and recharge them on a long rest immediately makes them a lot scarier.
 

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