Tomb of Annihilation Is Here - What Do You Think?

Today's the day - WotC's latest Dungeons & Dragons adventure, Tomb of Annihilation, is out! Head on down to your friendly (or unfriendly) local (or not so local) gaming (or comic) store and pick up your copy. Alternatively, if you use a virtual table top, it's available for Fantasy Grounds and Roll20.


Screen Shot 2017-09-08 at 12.53.29.png
 

log in or register to remove this ad

It's not a big deal. :) Either DDB is worth it for you or not, but just to clarify what I said...
You said I edited something that changed what I was saying. I'm asking what it was that did that? It's a big deal to me if you're calling me out on something.

But, like I said, I just wanted to clarify my comment since there was confusion. I, personally, find DDB is significantly easier to use than physical books, especially with adventures in actual play and tried to explain why. If it's not easier for you in actual play, at least the developers are very open to feedback. Maybe there is a way to make it more useful to you. *shrug*
DDB is easier to use than books, when taken as a whole. My argument was that by not having the index available at all times in every chapter, and therefore requiring that you make multiple clicks in order to navigate the entirety of a document, that, when considered in isolation, saying that having to do those multiple clicks is no more difficult than flipping books, defeats the purpose and point of DDB in the first place. There's no reason why the entire index can't be included in every chapter to make navigation of the whole book easier. Those multiple clicks add up over a session.
 

log in or register to remove this ad

Really enjoying first read through (Beyond version - export to PDF is sweet), up to Chapter 3.

Chapter 2 is stuffed with ideas, hooks, encounters, some with a real quirky vibe that I think is fantastic (Orolunga, Wreck of the Star Goddess, and Yellyark ;) are my favorites so far). Some great NPC's as well!

It's got a different feel to it, so far so good.

I'm into Chap 2 now too, enjoying it, for sure.

What do you mean by export to PDF function?
 

Getting back to the OP. What do I think?

Having spent the last weekend shotgunnng the book (and writing my review) I know what I think now. It's easily become my favourite of the storyline adventures. I juts want to gush over it.
And I'm *not* a fan of the original, and was super cynical about a return of Acererak.
 

Getting back to the OP. What do I think?

Having spent the last weekend shotgunnng the book (and writing my review) I know what I think now. It's easily become my favourite of the storyline adventures. I juts want to gush over it.
And I'm *not* a fan of the original, and was super cynical about a return of Acererak.
Agreed. While I liked curse of Strahd and abyss, this feels the most free and diverse. The objective seems more clear (kill Strahd might sound clear, but honestly it seems my players feel that escaping without killing him would be just as interesting). This seems to be more personal. Though it would be even more personal if the clock was ticking on the PCs as well, just not previously raised persons.
 
Last edited by a moderator:

Really enjoying first read through (Beyond version - export to PDF is sweet), up to Chapter 3.

I'm into Chap 2 now too, enjoying it, for sure.

You people read very quickly. I've only just finished chapter one. Having said that, I keep clicking on DDB links and getting lost down the rabbit-hole, so I've probably read about another 10% of the book just because of that :D

What do you mean by export to PDF function?
Browser print page maybe?
 


Huh. In spite of all the hate here for Forgotten Realms, Wizards must be doing something right. Almost like people who frequent forums aren't the center of the RPG world. Weird.

Yeah all the FR hate is one reason I tend to avoid most forums here; I just stick to D&D Beyond and Candlekeep forums. I completely agree that WotC is delivering something that is selling better than any Paizo PF or SF products; definitely proves that 5e is more popular than ever; Im part of a couple of social media pages where folks are sharing their newfound love for D&D.

I was, however, able to pick up the new DM screen, (aptly named 'Reincarnated'). I want to say it is the best DM screen for this edition by far; you can tell that WotC yet again listened to our feedback; genius.
 



I wasn't planning on getting this, but all buzz made me want to check it out. I did and decided to buy. I have only skimmed it so far, but here are a couple of quick thoughts:

1) Acererak is a lot tougher than a standard lich. I think he is closer to what people think of when they think of liches.

2) The atropal is interesting. I would have probably given it innate spellcasting, but it has some interesting abilities that could be troublesome.

3) Didn't realize we would be getting a statblock for Volo

4) The pull out map is nice, I didn't realize it came with one.

5) I don't like that all the monsters from VGtM that are in the adventure are reprinted here. I wish they had used that space differently. Personally, I think it is OK to assume you need to own VGtM and the MM, but I know others will disagree.

6) Glad to see the nine gods are "false gods," I was wondering how A could shackle nine gods.
 
Last edited by a moderator:

Remove ads

Remove ads

Top