Mouseferatu said:
Well, yeah, me too. But don't tell C.A. I said it.
Lips are sealed.
Olaf,
Like I said, the weapon artifacts can be, but best bet(s) would be the following: Ashrune (it has a habit of disguising its power to draw the player in further to its design), The King's Pepper Grinder (cause who would fight with a pepper grinder?!), Bastard of Exalted Deeds (scalable, but also kind of a downer if you happen to like your character to not be a whirling engine of death for goodness.), Bow of Night (great in a campaign filled with orcs. Hell this is a bow that could bring down Obould! But considering its narrow focus, not like a horrifically overpower), and probably Lucky Coin. (Like the name suggests, it's about luck but just WAIT for the effects to kick in!)
Not all revolve around them but a good number (probably about 75%) can be. And even some might draw attention to others.
Some of them, yes you might have to cop to a downside. It's up to the individual DM/GM just how much of an "upside" or 'downside' each offers.
I can say this: DO NOT, I repeat, DO NOT use the Lamentation Engine until you have your Players watch the first two Hellraisers.

You'll find out why later...
Ari,
Quit reading my mind!

But yeah those three were on my list too. Bow especially for the average ranger, especially if they have a hatred of Orcs.
