Andor
First Post
There was just an interesting episode of Top Gear where Jeremy Clarkson plays a racing game and then tries to match his time with the same car on the same track in real life. He couldn't even come close. Not because the game is a poor simulation, but because when actually feeling the G forces and watching the blind corners come up he was unable to take things as close to the edge as he could in a virtual world. In other words, fear.
Fear hasn't really been a part of D&D for 2.5 editions now. But is that a good thing? D&D hasn't been a wargame for a long time, but it's roots lie there, and morale is an enormous thing in war and hence wargames. Should it have a bigger (or indeed any) presence in D&D?
Fear hasn't really been a part of D&D for 2.5 editions now. But is that a good thing? D&D hasn't been a wargame for a long time, but it's roots lie there, and morale is an enormous thing in war and hence wargames. Should it have a bigger (or indeed any) presence in D&D?