Tougher than adamantine

Theres a little button somewhere around your post that lets you edit it so you don't have to post three in a row.

Why not have it enchanted Obdurian anyway?
 

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IDHMBWM, but I think there's a particular infusion (usable by the Artificer class) introduced in the Eberron campaign setting which raises the hardness of objects.
 


the movie 'The Core' had a material called, 'unobtanium'. The more pressure it was under the stronger it got, the more energy fed into it the stronger it got, the more the more the physics of the movie disentegrated the more pain I got ;)

Still, unobtanium in d&d would probably gain more hardess as it was damaged. It would make for a very odd object indeed.
 

DanMcS said:
If you don't want players to get through a door, [...]

But I have to and I want to. :)


DanMcS said:
Fill your dungeon with a magically thick fog [...]

I can't and won't go there. :)


DanMcS said:
Set the adventure on a series of small islands in a swamp. [...]

Off limits ;)



Thanx for the kind suggestions, but things are as following:

I'm running a premade adventure with a group of well-doing 6th-level(l)ers (pardon the pun). Therefore, it is a futile suggestion and a no-go for me to set the adventure (besides: in the middle of the game) in another place or just removing the existing doors. The players have to search for a key that opens the door. Just as simple.

I told the power-attacking barbarian that her blows just didn't any damage and calculating was futile. Disturbed and grim expressions went into my direction. Just to back up my words, I liked to know, if I would have to make things up (my privilege as a DM, I know) or if I could go with an official metal that lingers unseen in one of my many (and expensive) books that could see the light of my world.

Kind regards

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@Ferret

Thanx for leading me to the edit button and a simple way to keep my posts at a low level. I preferred to address everyone personally, but I could walk your way, if you prefer it. ;)

Kind regards
 

Scharlata said:
Privilege must not be abused :)
I could make up things, but I'd have sitting several grim looking players at my table that would try to deny the existence of "plotdevice-ium" by pure argumentative force.

Kind regards

Mad I'd hate to have your players. As long as I don't make up anything ridiculously dumb my players will go along with it (it doesn't have to exist in published material in other words).
 

Shield the door with a permanent Wall of Force that goes down a few rounds if Key of Plot Device is brought within 5' of it (allowing the PC to use the key in the actual door). It's no more hokey than making the doors adamantium, and it doesn't arouse PC greed regarding the door's selling price!

It also goes down to a Disintegrate spell, but this should be more than enough for any 6th level party I know of. This also explains how high-level villains can be waiting on the other side...
 

Scharlata said:
I told the power-attacking barbarian that her blows just didn't any damage and calculating was futile. Disturbed and grim expressions went into my direction. Just to back up my words, I liked to know, if I would have to make things up (my privilege as a DM, I know) or if I could go with an official metal that lingers unseen in one of my many (and expensive) books that could see the light of my world.
Power-attacking barbarian: "Fine, I'll just use my adamantium sledgehammer to bash in the wall next to the door... or is this entire building made out of friggin obdurium?"
 
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Squire James said:
Shield the door with a permanent Wall of Force that goes down a few rounds if Key of Plot Device is brought within 5' of it (allowing the PC to use the key in the actual door). It's no more hokey than making the doors adamantium, and it doesn't arouse PC greed regarding the door's selling price!

It also goes down to a Disintegrate spell, but this should be more than enough for any 6th level party I know of. This also explains how high-level villains can be waiting on the other side...

Very constructive! Good idea! I like people that are creative and constructive instead of moaning other people's players. ;)

... ... ... ... ... ... ... ... ... ... ... ... ... ...

And no, the whole other stuff around the locked metal door is just solid, solid, solid stone. And no, the adamantine sledgehammer is (luckily) not around for miles and miles (besides it couldn't bash obdurium, obviously :)).


Kind regards
 

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