Lonely Tylenol
First Post
Haven't you noticed the threads on evil PCs and evil campaigns? One of the most fun campaigns I ran involved three players who were constantly trying to kill each other off, but were so paranoid of each other that none of them could manage to kill any of the others. They couldn't come right out and just murder each other, since someone more powerful was watching. It had to be covert. And it was amazing watching them plan each others' deaths while simultaneously running missions for their boss. Since each one of them had a crucial task in each mission, they couldn't arrange for the other group members to meet with "accidents" on the mission, or it would fail and they'd be killed for their failure.Artoomis said:
I STRONGLY disapprove of PCs killing each other off except in the most extraordinary circumstances. You absolutely did not state this was "hypothetical" or "for discussion only," and, even if you had, my comments stand. It's a very bad thing to have happen in a game.
The tactic as presented cannot work anyway, as explained above.
The discussion ought be about generically how to kill off (coup de grace) mutiple sleeping characters and not about one PC killing off other PCs.
You know, sometimes people like to do things the way they like to do them, and they have fun doing things in that manner. Becoming upset about people doing things the way they like to do things is kind of insulting. You can demand that players do things in your game the way you want things done, but the OP's game isn't your game.