robotron666 said:
You also have to take this at face value. Tracy's reaction is a rant. Rant's are often pointless expressions of deep frustrations and anger than the actual subject.
No; I really think this rant goes a little beyond the typical hyperbolic, emotional expression of anger at a particular issue.
As an international lawyer and (former) WTC neighbor, I get angry enough when Dubya attempts to draw irrational parallels between Saddam Hussein and the September 11th attack. For someone to bring this into an assault on a particular
role-playing game marketing strategy isn't only patently absurd, but also extraordinary painful and offensive to those affected by the attack.
Even if I didn't completely disagree with Mr. Hickman's point (which I do), his comparison to terrorism would have discredited his complaints in my eyes. Quite plainly, Mr. Hickman's "rant" constitutes conduct which I find perhaps the most impermissible reference to 9/11 that I've ever read.
Moreover, I do completely disagree with Mr. Hickman's points, as they constitute the worst sort of socially-conservative pro-censorship moralism. Namely, Mr. Hickman equates portrayal of particular conduct with implicit endorsement of that conduct. I think that it's clear that BoVD and its attendant issue of Dragon, far from promoting or even condoning acts of torture, sexual violence, or drug use, labels these acts "evil" and is providing some mechanics and description of such acts as ways for DMs to illustrate the true horror of evil in their campaigns. Following Mr. Hickman's argument, we might say that Call of Cthulhu promotes insane conduct, or that Schindler's List promotes Nazism.
Finally, it's clear that WotC did make a strong attempt to keep the concepts in BoVD out of the hands of younger gamers. The sections in Dragon 300 are sealed, which makes it difficult for younger gamers to flip through them at the store and signals parents that something less-than-appropriate for their young children is contained there; and Monte even includes an article on how to follow a "ratings" system for a campaign, which would be extremely useful for DMs dealing with younger gamers.
Finally, I do agree with Kibo that BoVD is handing quite a bit of ammo to the anti-D&D kooks. However, I might also point out that in all honesty, those kooks would be anti-D&D to begin with, and are unlikely even to notice the issuance of a new sourcebook, since I really doubt that Jack Chick and his ilk actually read or even look at the books. Tracy's post does concern me, though, since apparently we do have some self-confessed ultra-conservative gamers (Furn here, for example), who might be alienated by the issuance of products like BoVD. To those, all I can say is: Don't buy it. I myself will, and will use the information therein to illustrate the "tragic cautionary tale" of those who fall to evil. It's a means of reinforcing certain kinds of morality, not eroding them.