Hi
Love Trailblazer's take on deconstructing 3.5 -- but got to spell section and, while I appreciate the spell fixes, do you have in the works any
deconstruction of 3.5 spells? How to create them -- point values, etc.
Any recommendations if you're not building it?
Thanks!
-D
Hello,
Just a question about the spell system. I have sometimes difficulty to judge the category of some spells. In the case of spells which can affect one or several targets, like Magic Missiles, which category is the correct one?
Thanks,
cauldron
Also another question, should the Cure Spells be rote or restricted?
I think they should be rote, but if the case, cannot the players cast an unlimited number of these during the periods of rest?
For now, I've considered the Cure Spells casted during an encounter as rote and forbidden the casting of these during a rest period, but it feels very artificial...
Yes, but what prevent them from casting an unlimited number of Cure spells during the rest to get back all the HPs?They are rote.
PCs are already getting back half their total hit points during a rest.
The DM.Yes, but what prevent them from casting an unlimited number of Cure spells during the rest to get back all the HPs?
Yes, but what prevent them from casting an unlimited number of Cure spells during the rest to get back all the HPs?