I meant to say more in the xp.
So, I'm in three games of which I'm running two. One is a 4e game I'm playing in. I'm running my son solo in a BECMI game through B4 Lost City. I'm also running my brother, nephew, and son through a Trailblazer game.
I'm running them through the WotC 3e adventure path. Sunless Citadel is up first and they're having a blast. Because we only have a ranger, cleric, and barbarian, the starting hit point rules, 10-minute-rest rules, and action points are all playing a fantastic role towards keeping these guys in the game and not having to withdraw and heal up.
Every now and then I pull out the elite and solo templates to make some monsters more epic, they don't know any better but they're loving those moments because the tension really ramps up as their resources are getting chewed up!
The adventure gives them ample opportunity to camp for a night rest in the ruins, but they hadn't needed more than 10-minute rest every now and then. Everyone is having a blast, and since this is my nephew's first exposure to D&D on the tabletop, he's enjoying himself so much he's begging my brother to fix his work schedule to we can game more. Compared to Skyrim, KotOR, Neverwinter Nights, our Trailblazer game in my basement is holding its own.
I've decided to bring in some of the Trailblazer elements into my BECMI game with my son. The 10-minute-rest and higher starting hit points for one.