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Traipsing Across Khorvaire - High Adventure in Eberron (OOC) [Closed]

I called and emailed, Mike. I gave him the links to all the pages for the game. If he had any questions I told him to email me. I am going to be in town tomorrow. I was going to stop at the shop and talk to mike. If you are available I will see if you want to go.

Widowmaker
 

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Widowmaker said:
On another note, I just wanted to see if my posts on the game were descriptive enough and if more info was needed. Like I said I will try to finish my character sheet after this post. I think this will help me with my posting and descriptive details. Then I will reply to the game. Just thought I would let you know.

You're posts have been just fine. The level of detail is really up to you and what you are comfortable with. As long as I understand clearly what you are doing (I have and if not, I will ask), we're good to go.

I haven't had a chance to read over your character, yet. Hopefully tonight. I am also going to try and post tonight.

Widowmaker said:
I called and emailed, Mike. I gave him the links to all the pages for the game. If he had any questions I told him to email me. I am going to be in town tomorrow. I was going to stop at the shop and talk to mike. If you are available I will see if you want to go.

Thanks for emailing Mike. Today is the first day I have had a chance to get on the computer since last weekend.

I am going to be playing Ultimate at Pioneer Park from roughly 3-5. You're welcome to come if you want. After that, I would definitely like to go to Mike's store. When are you going to be in town?

Starman
 


I just updated the game. A couple of notes:

You seem to have misspelled your character's name Aaric in your last post.

When I made your Knowledge (Breland) roll, I let you use Knowledge (Woodhelm) at a -2 penalty.

Starman
 

Sorry about the confusion on the name. Minor problem that will be fixed. I am posting on the game shortly. I take it you still haven't heard from mike on the game.

Widowmaker
 

The misspelling was actually kind of funny. I found myself reading your post and thinking, "Wait a second...something's not right here."

I have not heard from Mike.

Starman
 

Well, I finally got the game updated.

In case you didn't know, this board has a profanity filter. I forgot about it when I made the latest post, so when I typed out the word c-o-c-k, it came out :) :) :) :) . So, I went back in and replaced the "o" with "*" so it would come out.

I stopped at Mike's store yesterday, but he wasn't there. His mom was. Ken happened to be there, though. It's the first time I've talked to him in a month or so.

What do you think so far of the game? Is there anything you would like me to do differently? Remember that this is my first time doing this, too, so don't be afraid to tell me what you do/don't like. I wish I could post more often, but hopefully that will be remedied in a few weeks.

Starman
 

Good so far

Things are going good so far. I really like the detail. Not don't take this as a hit, but things are good, but to make them great is more detail. I read the posts and can feel the emotion, hear the wind howling by, see the sun, feel the sword, whip, and ship move. But more details of the NPC's what are they wearing and what do they look like. I can feel the anguish and hated of Vandane. I can see the look on his face. I can feel and see the confusion of the captains face.That all that is needed and the game would be like a novel in many ways.

By the way how is the other stuff going, the character classes you were making. If you want send me an email of what you've got. I will also send you an email in a few days about the drug stuff I have been working on.

I wish you could post more often too, but we have lives to live. I understand so don't feel any pressure to post more often.

Shawna told me you talked to Ken. Did she give you my address to give to him. I guess next summer is my 10 year reunion. I don' know what to think about that.

Thanks for watching Lexie, I will see you on Sunday.

Widowmaker

PS I thought the c*ock thing was funny - I was trying to figure out what was going on and figured there must be some filter or something along those line. I had a laugh.
 


Widowmaker said:
Things are going good so far. I really like the detail. Not don't take this as a hit, but things are good, but to make them great is more detail. I read the posts and can feel the emotion, hear the wind howling by, see the sun, feel the sword, whip, and ship move. But more details of the NPC's what are they wearing and what do they look like. I can feel the anguish and hated of Vandane. I can see the look on his face. I can feel and see the confusion of the captains face.That all that is needed and the game would be like a novel in many ways.

See, that's just what I needed to hear. I want to know what areas I'm weak on, so I can try and improve them. I will endeavor to add more details to the NPCs in the future.

Widowmaker said:
On my last post some of my actions are vague. Sorry about that. Also remember to use my tumble skill if possible.

Vague is okay, but don't be afraid to get more specific. If you want to use a particular skill for a particular action, just let me know. For example, if you are telling me you want to move past a bunch of guards to get to the other side, type something like:

Aalic will attempt to get past the guards [Tumble skill] and get behind them.​

Starman
 
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