Traipsing Across Khorvaire - High Adventure in Eberron

[Diplomacy roll= 18+7-10 (rushing penalty)= 15] Everyone stops and stares at you. You hear someone mutter, "Is he crazy?" Then the First Mate springs into action. "You heard 'im, lads. Let's move," he hollars. The few sailors left begin rushing around following his orders. Some move below to get passengers. A few others make the climb up to the other ship. They get some knotted ropes in place to make the climb easier. [DC to climb the two ropes= 5. DC to climb the broken wood= 20]

After you ask the woman about Peka, but before you get a reply you realize that the pirates have not moved. One looks at you and says, "Why should we listen to you? I think we should just kill the lot of you. You've been enough trouble." Others chime in with with their agreement.

The other pirates begin to cluster together. Most look ready to start more trouble, although some dart nervous glances to their ruined ship and lack of an elemental on the Dancer.

The two Kraken Guards come stand next to you. Davik and Yothcare move to your side as well.

The ship continues to tip up. It is at an approximate 3-4% grade at this point.
 
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Aalic will look over his shoulder and talk only as loud as necessary to Davik, Yothcare, and the Kraken Guards. "The Iron Hammer's pilot is dead. I don't know where our Captain or Pilot are. But if it comes to a fight the only one who can pilot the Iron Hammer is the First Mate. You protect him and get to the other ship. Get these people out of here safely."

Aalic looks at the growing crowd of pirates. Aalic states with confidence and seriousness "You have two choices - either help or die. I have no qualms about killing you or leaving you on this ship as it tips over. Now either help or get out of the way!"

Aalic will wait for the pirates to make a decision. Aalic will try to get an estimate as to how far above the ground the ships are located. Aalic will also try to get a bearing as to where in Breland they are located.

Widowmaker
 

You estimate that you are about 3000 feet of the ground. You're not quite sure of your location, but you are still close to the Blackcaps.

One of the Kraken Guards leans in. "Vandane got loose and the Captain chased him down below. No one has seen them since."

"There's still a lot of people on board. It's going to take awhile to get them to the other ship," Davik says with a worried frown.

Yothcare puts a hand on Davik's shoulder and says, "We will do what we can."

Davik and Yothcare move toward the hatches going down below. The two Kraken Guards eye you. "You give commands freely, half-breed, but you seem to know what you're talking about. You keep them off our back and we'll get everyone to the other ship," the one says.

The pirates mumble and chatter amongst themselves. One of them speaks up. He has three long scars that look to have come from some claws on the left side of his face. He is the same one who spoke earlier. "I don't know who you think you are, but we are not going to--"

He suddenly falls over, a dagger sticking out of his back. Behind him is a dwarf. The dwarf is wearing a horned helmet and has a long brown beard. He has the same insignia the rest of the pirates do on his arm. "By the Sovereign Host, Uppanish talks to much!" He looks at you. "We'll help ye out now, 'cause it's in our own interest. Don't think, though, that we won't be expecting compensation later. We could just as easily abandon the lot of ye here."
 

"Good throw dwarf. We will talk about compensation later. Just remember things are not always as they seem. I may have a few tricks up my sleeve. Now I suggest if we want to survive you start putting out the fire on the Iron Hammer. And start getting the Cloud Dancer free of the Iron Hammer or else we will all be going down!" Aalic will emphasize the last sentence.

Not waiting to see how the pirates respond, Aalic shealth his sword and attach his whip to his belt. Aalic will make hsi way below deck trying to find Vandane and the Captain.

Widowmaker
 

Getting below deck is an exercise in wading through a crowded mass of panicked people. All of the passengers are pushing and hollering, fighting their way topside. The ship continues to slowly tilt up, making movement in one direction quite difficult.

There are three lower decks on the Cloud Dancer. The first is passenger cabins for the most part. Other than the remaining passengers, you see no one.

On the second deck you find crew accommodations, the kitchen, and miscellaneous supply rooms. It is quiet except for furniture, barrels, and other objects sliding down and slamming into walls. The ship is continuing its tilt.

You make your way down to the bottom deck and find yourself in the cargo holds. You hear barrels and crates sliding toward the new bottom of the ship. You also hear the clang of steel on steel. Just as you come around a large stack of crates you see Vandane, his back to you, standing over the fallen Captain, sword held high to be brought down for the killing blow.

"Finally!" Vandane screams.
 
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"VANDANE!!!" Aalic will yell trying to distract the pilot. "This won't solve anything. If you kill him, I will kill you! Now put the sword DOWN!"

At the same time Aalic will draw his sword. (From the sounds of the description my whip would be useless in these tight quarters.)
 

Vandane's head whips around. As his eyes catch yours, a sneer curls his lips. The half-elf has a wild light in his eyes. He seems beyond reason.

"You!" he says. "Why do you continue to meddle in affairs that do not concern you? I will have my revenge, damn you! I will!"

Initiative:
Vandane
Aalic

With that he turns and leaps at you, swinging his short sword wildly. You barely manage to parry and dodge his attacks [Attack roll (him)= miss]. As you engage the mad half-elf, you feel the ship continuing to tilt up to the point that staying on your feet is difficult. You also find yourself dodging crates, barrels, and bags as they slide and fall around you. [Each round, on your action, you will have to make a Balance roll to stay on your feet or a Reflex save to dodge some item.]
 
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Aalic will try attack to the crazed half-elf. If possible Aalic will try to put Vandane in a position where a barrel or debris will hit him as it slides down the tilting ship. Aalic will also try to stay out of the way since he doesn't want to go down with the debris or half-elf.

"Vandane snap out of it and get out of here. Revenge can wait until later."
 

"No! I have waited to long! I WILL have my revenge now!" Vandane screams.

You carefully try to attack the traiterous pilot. Staying on your feet while dodging debris, and the tip of the half-elf's sword isn't easy. After trading some tentative blows, you see a large crate coming down towards the two of you. You slash at Vandane cutting him across his thigh. Then, before he can recover, you kick him into the path of the crate. [Attack roll= 12+6-2= 16, success; Damage roll= 5+2= 7] It knocks the one-time pilot down to the bottom of the ship and then crashes down upon him.

He stares up blankly, twitching slightly. It is obvious that he is almost dead. He says something to low for you to hear. You lean in and hear him say, "I love you, Ysana." The light fades from his eyes.

Before you can see how Kravith fares, a small, but sharp, chunk of wood hits you in the arm. [Reflex save= 4+9= 13, failure; Damage= 1] The ship continues to roll up and is at approximately a 10% grade.
 
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"I think its time to get off the ship." Aalic states out loud. Aalic will try to move over to Kravith and see how he is doing.

"Kravith can you hear me. Wake up! Get up and move, Get above deck now!!" Aalic will yell as he makes his way over to Kravith. If Kravith can move on his own feet, Aalic will help him move.

If not Aalic will pick him up and if possible throw Kravith over his shoulders and make his way to the deck of the ship.
 

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