BASIC INFO
Adriana "Sin" Neiko is essentially a low key brick / blaster(or as Adriana, a low key brick / stealth type). She's got a few variants of her 'blast' available, some built for close combat, others built for distance combat. Her other powers are just basically low key superhuman enhancements, nothing exceptional. They brought her in because of her perfect natural pitch, which they believed could be fine tuned and allow her to create negative subharmonic vibrations in targets.
She's in ways almost like a number of other sonic blasters, as if she can't speak, she loses access to her powers.
HISTORY
Having come from a poor family, when they were approached about making Adriana Neiko one of their potentials, her parents jumped at the chance. She wasnt so sure about it, but the amount offered, along with them being willing to help provide a scholarship even if she didnt have what it took was more than enough to convince her to go through with it.
There are days now that she regrets that choice.
They determined easily that she had lots of potential, and proceeded to run all sorts of icky and strange tests on her. There were days that all she did was lay in a huge tube filled with some manner of strange gunk. There were days that all they did was run all sorts of physical tests, but finally, the day came when they were ready to test out the full extents of her power.
They told her to focus her thoughts, and direct the 'flow' outwards, toward the target. The next thing she knew, she was laying in a bed, and a number of doctors were looking at her, quite worried, with all sorts of medical terms being thrown about that she couldnt understand. But, she heard one term she did understand. MPD.
It seemed that the first time she tapped into her power, somehow, something in her head snapped, and she created a second persona, who called herself "Sin". The 'core' of the power that she'd received, was 'acquired' by Sin. What she'd received was apparently little more than just a general overall, if still meta-human enhancement of ability. Definitely not of any real worth to the agency.
It wasnt until the next day, that they realized she'd developed abilities they'd never dreamed she'd be capable of. It wasnt in a very pleasant manner either how she discovered it either.
She went to bed that night, feeling dejected. Her family needed the money, and after all that happened, to be thrown out like she was nothing.
It wasnt until a few days later, when they had her in an isolation room, making sure that her other personality wasnt hostile, that she came to realize just what had really happened to her.
"I was against this from the beginning."
She didnt recognize the voice, but that was nothing new.
"What do you want?! I'm a failure! All the doctors said it. They don't want me, they want her!"
It'd been hard, knowing that the other personality, who called herself "Sin" was who they wanted. The chances of her family ever getting the money was diminishing fast.
"Oh ... you're not a failure. But ... we need to find out just what it takes to bring Sin out. And how to keep her in control. You are useless, she is not."
The next hour was one terror after another, and she just hoped that it'd end. "It's not going to end! She's too valuable to us! Just go away! You're worthless!"
Those words ... she'd remembered how her parents at times had said that, but they'd changed over the years. The words, those specific words brought back unpleasant memories, and she just didnt want to be seen. She just wanted to hide.
Next thing she knew, it all stopped. She looked up to see the doctor being hauled off. The doctor didnt look like he'd taken the end to the session too well, and the guards didnt take what he'd done too well either.
She heard voices, but wasnt completely aware of what was going on, shutting down for the moment.
She didnt understand, but heard a calming voice speak over the comm, but there was a touch of anger in her voice, "Don't worry, she'll be fine. Return to your posts. I trust the doctor didn't put up too much of a fight?"
One of the guards scowled, "Oh, it seems he hit our fists with his face a few too many times, but otherwise, he's fine. Can't believe he managed to pull this off under our noses."
Once they were gone, she heard Sin's voice in her head, "He would have killed you in time, you know that, right?"
She had to nod at what Sin said to her, she was right.
"Don't worry, I'll protect you, and ... you'll protect me."
That took her back, Sin needed protection from something? "How?"
"I burn energy fast with that whammy the lab boys gave me, we gotta share this body, right? So ... we protect each other, k? And maybe I'll teach you a few things about what it's like to live."
A very strange relationship was born.
PERSONALITY
Adriana Neiko is a strange girl, who somehow has locked a portion of her most powerful meta-human ability away in the personality that calls itself "Sin". She is a strong willed girl, but is relatively quiet one, not prone to socializing easily despite her natural charisma. Despite the incident with guards, she's still able to interact with people with the same ease as before. She doesnt make friends easily, but those she does make, she's loyal to. She's also the sort to try and want to help people, despite her lack of ability, and probably at times because of it. If she ever calls you a friend, you've got a staunch ally.
Sin ... she's another story. While she has all the basic personality traits of Adriana, she's in many ways, totally different as well. It's like someone took Adriana, made her bold, and gave her a zest and a hunger for life. However, there were negative aspects picked up as well, as Sin can have a temper, and when she gets mad, things tend to get destroyed, fast. Also, when Sin decides she doesnt want to deal with anyone, good luck convincing her to do so.
CHARA INFO
NAME: Adriana "Sin" Neika
AGE: 17
RACE: American
SEX: Female
HEIGHT: 6'0"
WEIGHT: 160
HAIR: Blond, mid back, braided as Adriana, loose and flowing as Sin
EYE: Grey
TYPE: Blaster / Brawler (Stealthy Brawler as Adriana)
ORIGIN: Government Experiment
POWER LEVEL: 6
POWER POINTS: 90
COMPLICATIONS: Alternate Personality, Metamorph Triggers Other Personality, Prophetic Dreams
HERO POINTS: 2 / 2
TRADEOFF: None
STATS(12 pp)
STR: 10(+0)(20 Lift)
DEX: 14(+2)
CON: 12(+1)
INT: 10(+0)
WIS: 10(+0)
CHA: 16(+3)
COMBAT(8 pp)
ATTACK: +2
DEFENSE: +2
SAVES(11 pp)
FORTITUDE: +1(+4)
REFLEXES: +2(+6)
WILLPOWER: +0(+4)
DERIVED
TOUGHNESS: +5 BASE / +3 FLAT FOOTED / +2 IMPERVIOUS
KNOCKBACK: +3 BASE / +2 FLAT FOOTED
INITIATIVE: +6 BASE
ATTACK: +2 BASE / +2(+3) MELEE / +2 RANGED / +4(NA) BLAST / +4 GRAPPLE
DEFENSE: 14 DEFENSE / 11 FLAT FOOTED
DAMAGE: +0(+3 PEN) UNARMED / +5 BLAST(SLOW) / +3 BLAST(FAST)
MOVEMENT: 100 NORMAL / 200 ACCELERATED / 400 ALL OUT / 10 MPH
JUMPING: 5 HIGH / 11 STANDING / 22 RUNNING
SWIMMING: 25 HALF / 50 FULL / 2.5 MPH
FEATS(8 pp)
Dodge Focus 2(2)
Defensive Roll 2(2)
Attractive 1(1)
Improved Initiative 1(1)
Attack Specialization(Blast) 1(1)
Luck(1)
SKILLS(13 pp)
Acrobatics +6(+9)
Bluff +2(+5)(+9 Appearances)
Climb +2(+2)
Concentration +3(+3)
Disguise +1(+9)
Diplomacy +4(+7)(+11 Appearances)
Drive +1(+3)
Intimidate +4(+6)
Know: Current Events +4(+4)
Notice +5(+5)
Perform: Dance +4(+7)
Perform: Sing +5(+10)
Perform: Acting +4(+7)
Sense Motive +4(+4)
Swim +2(+2)
Lift: +0(+2)
Language: English

Language: French
Powers(39 pp)
Super-Strength 2(4)
Leaping 1(1)
Speed 1(1)
Swimming 1(1)
Protection(Impervious) 2(4)
Immunity(Limited)(Disease, Poison, Exhaustion, Hunger&Thirst) 4(2)
Immunity (Sonic Damage) 5(5)
Sensory Shield(Hearing) 2(2)
Super-Senses 4(Precognition, Uncontrolled)(2)
Blast(Area-Cone, Penetrating, Distracting, Action) +5(10)
PF: Subtle(1)
PF: Precise(1)
PF: Affects Insubstantial(1)
AP: Blast(Area-Cone) +3(1)
Morph(Single Form, Continuous Extra)(2)
Metamorph(1):
Remove POWER: Blast, PF & APs(-14)
Remove SKILL: Intimidation +4(-1)
Remove FEAT: Attack Specialization(Blast) 1(-1)
Remove DRAWBACK: Power Loss(1)
ADD SKILL: Diplomacy +2, Notice +2(1)
ADD POWER: Strike(Penetrating, Aura) +3(9)
ADD PF: Affects Insubstantial(1)
ADD FEAT: Attack Focus(Melee) +1(1)
ADD FEAT: Fascinate(Perform: Sing) 1(1)
ADD FEAT: Inspire(1)
ADD FEAT: Skill Mastery(Perform: Sing, Perform: Dance, Perform: Acting, Acrobatics)(1)
Equipment(0 ep)
Complications: Alternate Personality, Metamorph Triggers Other Personality
Drawback: Power Loss(When Unable to Speak, Loses Blast)(Uncommon, Minor)(1)
Stats(12) + Combat(8) + Saves(11) + Feats(8) + Skills(13) + Powers(39) - Drawbacks(1) = 91/91
Stats(+0) + Combat(+0) + Saves(+0) + Feats(+3) + Skills(+0) + Powers(-4) - Drawbacks(+1) = Zero
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As to why the alternate persona calls itself "Sin", who knows. Probably thinks its cool. Ask me, even I don't know really, I just like the feel of the name.
OOC: Revised history, and tossed in a potential enemy. IE a doctor using less than ethical means to find out how to bring "Sin" out.
Swapped Corrosion(Total Fade) for Blast(Penetrating).
Removed Absorbtion(Healing, Sonic Only). I can always have her grow into that later.
Added Precognition(Uncontrolled).
Added Prophetic Dreams as a Complication(figure she probably is kinda wiggy for some time after her Precognition triggers, especially if it happens via a dream).
Ok, revised her metamorph. Scrapped the whole stealth aspect. Her Strike(Penetrating, Aura) is basically a low level sonic field surrounding her body. Which she wasnt aware of until later. Had to update the history as well.