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Triple Play [IC]

Insight said:
[sblock=Combat]
Using Beretta 92P Pistol (Ranged): +2 atk, 1d10+1 dmg, E1-2, Th20, Ammo 15M4, Rng 25ft.

attack roll (1d20+2=18)

Not sure what mods are applied to this sort of attack. :eek:

Would it be easier to shoot at the rifleman or the closest tire?[/sblock]

[sblock=Chase Combat Mini Tutorial]
- Driver gets a half action every round; others get full round (for example, 2 attacks) every round.
- Range is determined by lead. With standard ground vehicles, its 50 ft per lead point (so at 3, 150 feet). For you, at this range, its -10 to hit (5 range increments). Would you like to spend an action die? ;)
- Targeting a passenger (or a tire) is a special called shot trick (see page 292, second printing). At this range, it's probably safest just to target the vehicle.[/sblock]

[sblock=Machete]
So, again, I am giving you the option to add an action point to the first attack, and you can take a second attack.
[/sblock]
 

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Psion said:
[sblock=Chase Combat Mini Tutorial]
- Driver gets a half action every round; others get full round (for example, 2 attacks) every round.
- Range is determined by lead. With standard ground vehicles, its 50 ft per lead point (so at 3, 150 feet). For you, at this range, its -10 to hit (5 range increments). Would you like to spend an action die? ;)
- Targeting a passenger (or a tire) is a special called shot trick (see page 292, second printing). At this range, it's probably safest just to target the vehicle.[/sblock]

[sblock=Machete]
So, again, I am giving you the option to add an action point to the first attack, and you can take a second attack.
[/sblock]

[sblock]LOL -10

I guess hitting the rifleman is out of the question. I guess I'll shoot at the vehicle.[/sblock]
 
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Insight said:
LOL -10

I guess hitting the rifleman is out of the question. I guess I'll shoot at the vehicle (I would most likely still hit with an adjusted 8 on the initial attack). I'll make an additional attack (see prior post which I will now edit).

[sblock=Machete]
Not quite. Take a look at the Defense of a utility van (hint:9) and then consider that when the vehicle is in motion, the driver gets to add their dex bonus. (Well, you acted first, so the driver's flat-footed, but still...)

I'm not going to make you waste the action dice on your first damage roll, since it missed.

Second, the solider accurate ability gives you 2 dice for 1 on attack checks, not damage rolls.

So, would you like to reconsider spending an action dice on your second attack roll, since you know the first one missed? ;)

Also, please wrap mechanics and other OOC comments in "sblock" tags.
[/sblock]
 


"Made ya flinch," Leadfoot says, mostly to herself. She guns the car again, single-minded in her pursuit of the target.

[sblock]It would make sense for her to call Veins, but it wouldn't be in character. Bonnie has been challenged - now it's time to get it on.

Maneuver: Ram
Maneuver Check: 14[/sblock]
 


The Estate

[sblock=Saint, Cover Girl]
You both beat the opponent's initiative. Take your actions in any order.
[/sblock]
 

Psion said:
[sblock=Machete]
Not quite. Take a look at the Defense of a utility van (hint:9) and then consider that when the vehicle is in motion, the driver gets to add their dex bonus. (Well, you acted first, so the driver's flat-footed, but still...)

I'm not going to make you waste the action dice on your first damage roll, since it missed.

Second, the solider accurate ability gives you 2 dice for 1 on attack checks, not damage rolls.

So, would you like to reconsider spending an action dice on your second attack roll, since you know the first one missed? ;)

Also, please wrap mechanics and other OOC comments in "sblock" tags.
[/sblock]

[sblock=Psion]yeah, I just realized I made a few errors. I'll go back and correct them.

EDIT: I just realized how pointless it is for me to be firing a pistol at a vehicle. :lol: :lol: :lol:[/sblock]
 
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“We’ve got to work on our organization. Well better to put on a unified front.” Saint thinks as he hears Cover Girl order the Agents back. He radios down to the agents at the gate, “Well you heard her, move back.” Saint starts moving downstairs, radioing the rest of the team as he pulls out his pistol and moves towards Cover Girl and the Senator, “All Agents, we are under attack at the estate, we are attempting to move the Senator to a safer location.”

[sblock=OOC]If I can’t get do all that in one round, I’ll do as much of it as possible.[/sblock]
 

The Estate

figmike said:
“We’ve got to work on our organization. Well better to put on a unified front.” Saint thinks as he hears Cover Girl order the Agents back. He radios down to the agents at the gate, “Well you heard her, move back.” Saint starts moving downstairs, radioing the rest of the team as he pulls out his pistol and moves towards Cover Girl and the Senator, “All Agents, we are under attack at the estate, we are attempting to move the Senator to a safer location.”

[sblock=OOC]If I can’t get do all that in one round, I’ll do as much of it as possible.[/sblock]

[sblock=Saint]I said you were at the top of the stairs by the garage when you saw this. You can make it downstairs in one half action. I'm not to sure what else you want to this round. You can enter the garage, start opening the door, and start the car this round with an acrobatics/dex check, otherwise you'll be delayed by one half round.[/sblock]
 

Into the Woods

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