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Triple Play [IC]

solkan_uk said:
"Are you two on this, Cleo's trying to get my attention?"
If Bonnie/Machete say they can handle it, Veins will return to the senators house.

[sblock=OOC]
Please see the OOC thread.
[/sblock]
 

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Gatac said:
[sblock]Well, dammit. I guess that's pretty much a wash, then.[/sblock]

[sblock=OOC, Leadfoot]Right, but lead is progress and improves your position for following rounds, you have to re-do things like attack or defense every round.

Lead is harder to get, though; it takes 2 additional advantages for every lead choice beyond the first. It's generally a good strategy to select lead at least once, and then select your other strategy as well.
[/sblock]
 

[sblock=OOC]Machete has the rifle from the assassin, but I just realized Machete doesn't know how to use rifles. I was going to pick that up next time I had a chance.

:\

So, I don't think there's really nothing Machete can do at this range. The +6 attack would nullify my attack penalty for non-proficiency, but I think I'd still have some range penalties to hit the cyclist. Unless this is a super-sniper rifle or something with some sick range, my chances to hit are going to be pretty slim.

Still +1 to threat is kinda tempting.

Psion, can you give me the stats for this rifle, or at least tell me which one it is so I can look up the stats myself?[/sblock]
 

Insight said:
[sblock=OOC]Psion, can you give me the stats for this rifle, or at least tell me which one it is so I can look up the stats myself?[/sblock]

[sblock=OOC]
It's an AK-47:
RSA AK-47 assault rifle (dmg 3d6 lethal, error 1–2, threat 20, ammo 30M5, range 125 ft., SZ/Hand S/2h, qualities: DEP)
[/sblock]
 

Machete leans out the passenger's side window with his newly-acquired AK-47 and fires it at the motorcycle. "You're not getting away that easily, Ponchito," he says.

[sblock=Combat, Round Five(?)]
1. Attack Roll: First shot with the AK-47 (taking range penalty of -2) (1d20=8)
2. Attack Roll: Second shot with the AK-47 (taking range penalty of -2) (1d20=20). That's a Threat. Damn, I'm running out of Action Dice. I'll go ahead and activate it as a Critical Hit.
2. Damage Roll: Damage for the AK-47 (Critical Hit) (3d6=12)

Since Machete hit the motorcycle with a critical hit, and spent 1 action die, the motorcycle automatically fails one damage save. In addition, the motorcycle must attempt a Damage save DC 16 or take another damage result. I don't know if the motorcycle has taken any more damage, but if so, it's cumulative as far as the damage save is concerned.

Here are the damage results:
Automatic Damage Result: vehicle damage result (1d20=5) - Controls (attack severs hydraulic lines, control cables, or steerage links, vehicle's Turning Power Rating decreases by 1).
Possible Damage Result: vehicle damage result (1d20=16) - Traction (attack hits one of the vehicle's tires, tire must make a damage save DC 16 (+1 to the save for size, I don't think the normal vehicle save mod applies), if save fails, tire is punctured and vehicle's Turning Power rating decreases by 2).

According to the Vehicle Damage section (p.235), if the motorcycle suffers a number of damage results equal to 1/2 the squares it occupies (1 square for most motorcycles in the book), the vehicle becomes inoperable. I'd guess there's be the possiblity of a crash at that point, since he's going so fast :lol:
[/sblock]

Machete pulls himself and the rifle inside the SUV. Seeing the result of his work, Machete smiles, the first time Leadfoot or anyone else in his presence has seen the normally dour figure crack such a smile. "Our work is done here," Machete says. "Let's scoop him up and head back."
 
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Insight said:
Machete leans out the passenger's side window with his newly-acquired AK-47 and fires it at the motorcycle. "You're not getting away that easily, Ponchito," he says.

[sblock=Combat, Round Five(?)]
1. Attack Roll: First shot with the AK-47 (taking range penalty of -2) (1d20=8)
2. Attack Roll: Second shot with the AK-47 (taking range penalty of -2) (1d20=20). That's a Threat. Damn, I'm running out of Action Dice. I'll go ahead and activate it as a Critical Hit.
2. Damage Roll: Damage for the AK-47 (Critical Hit) (3d6=12)

Since Machete hit the motorcycle with a critical hit, and spent 1 action die, the motorcycle automatically fails one damage save. In addition, the motorcycle must attempt a Damage save DC 16 or take another damage result. I don't know if the motorcycle has taken any more damage, but if so, it's cumulative as far as the damage save is concerned.

Here are the damage results:
Automatic Damage Result: vehicle damage result (1d20=5) - Controls (attack severs hydraulic lines, control cables, or steerage links, vehicle's Turning Power Rating decreases by 1).
Possible Damage Result: vehicle damage result (1d20=16) - Traction (attack hits one of the vehicle's tires, tire must make a damage save DC 16 (+1 to the save for size, I don't think the normal vehicle save mod applies), if save fails, tire is punctured and vehicle's Turning Power rating decreases by 2).

According to the Vehicle Damage section (p.235), if the motorcycle suffers a number of damage results equal to 1/2 the squares it occupies (1 square for most motorcycles in the book), the vehicle becomes inoperable. I'd guess there's be the possiblity of a crash at that point, since he's going so fast :lol:
[/sblock]

Machete pulls himself and the rifle inside the SUV. Seeing the result of his work, Machete smiles, the first time Leadfoot or anyone else in his presence has seen the normally dour figure crack such a smile. "Our work is done here," Machete says. "Let's scoop him up and head back."

[sblock=OOC]
Dmg save (1d20+6=11)

The cyclist has a feat that can defray one crit... but not two. So...
[/sblock]

The sudden deflation of a tire causes the cyclist's wheel to seize up, and it crashes. The cyclist tries to leap free, but he remains immobile after the crash.

[sblock=All]
The chase scene has ended.
[/sblock]
 

solkan_uk said:
Acting on Cleo's instructions Veins takes a look around for the girls...

After a short surveilance of the area, you find their vehicle still proceeding hastily down the river road.
 


Seeing the bike flip, Bonnie yelps a short "Boo-yeah!", then brings the SUV to a stop.

"Load 'im up, we're gonna play ambulance."
 

Into the Woods

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