Troupe of the Painted Soul PbP OOC!

dave_o

Explorer
Welcome, dudes. :D

Character Creation Guidelines (of DOOM!)
Of course, all characters should be in, well, Third Edition DnD. Characters shall be generated as follows: 28 point buy; all classes are available, including Prestige Classes from any and all sources (just as long as you make sure to post a stat block here, first, and lemmie okay it); available races are Human, Elf, Dwarf, Half-Orc, Half-Elf, Halfling, and Ghostwise Halfling; characters created at 7th level; standard 7th level wealth as according to DMG.

I'm pretty laid back as far as rules and such go, so just run stuff by me, and I'll probably let you. :D

Make sure you post a statblock here, when you're finished. And the game will assume that you're all about to be recruited for the Troupe, so make sure there's a good reason (guard, performer, accountant, etc.).

A Way Tiny Look at Eldram
There's so much, and I just haven't written it all. There's a worldmap here: Eldram

The Great Forest is like Princess Monoke, Illdain is the least retreat of a sailor-nation of Elves, The Shining Islands are a set of desert islands, home to the Conservatory of Mystic Anomalies, The Three Sisters are a set of haunted islands, The Jungle of Delwin and Upper Delwin are jungle islands home to feral halfling tribes, The Grendel Islands are home to more traditional halflings, The Mistytop Mountains are home to incredibly isolationist dwarves, Ulin is the seat of the human Empire/Imperium, spanning most of Eldram...

Just ask, for more.
 

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Just wanted to clear one thing up before I work up a character... the Troupe already has NPCs in it, or is it going to be all PCs?

edit - I'm prolly gonna do up a bard with a look to PrCing into Spymaster after getting all the Reqs... so... as far as bards go, 3.0 or 3.5 rules?
 
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There's one definite NPC, and after I have a look at all the PCs, I'll decide what other roles need to be filled, etc.
 



This sounds quite fun.
Would an elf wizard who is on the run from a mayor (it seams that he was a little too friendly with his daughter) fit into this little troupe - he does have some accounting skills....
Do we need explicit permission before posting a character stat block???
 

Doesn't really matter, I'd like to have some inter-party conflict, actually. :D

I am getting a little worried, though, because if things go how they seem to be, the following people will be playing:

apocalypstick
Sollir Furryfoot
Neowolf
Fenrir

So, I hope I don't get overloaded.

EDIT: At the moment, the following people are allowed to post statblocks: apocalypstick, Sollir Furryfoot, Neowolf, Fenrir.

Anyone else needs to post an expanded character concept here first, so I can decide if I want you playing.

This got a lot more response than I had anticipated. :D
 
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Here's my character. :)

Kail - Male Human Rogue 7; CR 7; Medium-size humanoid; HD 7d6+0; HP 29; Init +5 (+5 Dex); Spd 30ft; AC 17 (touch 15, flat-footed 17); Atk +7 Melee (1d6+3 19-20/x2, Masterwork Shortsword +1) or +10 Ranged (1d6, 70' range, x3, Composite Shortbow); SA Evasion, Sneak Attack +4d6, Uncanny Dodge (Dex bonus to flat-footed AC), Uncanny Dodge (can't be flanked); SQ Bonus feat at first level, +4 skill points at first level, +1 skill point per level; AL NG; SV Fort +2, Ref +10, Will +2; Str 14 Dex 20 Con 11 Int 10 Wis 10 Cha 10.

Skills: Disable Device +10, Escape Artist +15, Hide +25, Listen +5, Move Silently +25, Open Lock +15, Perform (Acrobatics) +5, Pick Pocket +15, Spot +10, Tumble +15

Feats: Combat Reflexes, Dodge, Mobility, Spring Attack

Languagues: Common

Possessions: Backpack, Shadow Silent Moves Leather Armor +1, Shortsword +1, Composite Shortbow, Gloves of Dexterity +2, Traveler's Outfit

XP: 21000
 
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Whee! :D Done.

Christian "Harlequin" Hargrave - Male Human Bard 7; CR 7; Medium-size humanoid, HD 7d6+0; Spd 30'; AC 14 (touch 12, flat-footed 12); Atk +6 Melee (1d4+1 19/20/x2, Dagger +1) or +8 Ranged (1d6, 60' range, x3, MW Shortbow); SA Bardic Music 7/day (Inspire Courage, Countersong, Fascinate, Inspire Competence, Suggestion), Bardic Knowledge (8); SQ bonus feat at first level, +1 skill point per level; AL CN; SV Fort +2, Ref +7, Will +6; Str 10 Dex 14 Con 10 Int 12 Wis 12 Chr 19

Skills: Bluff +18, Diplomacy +20, Disguise +13, Escape Artist +6, Gather Information +11, Innuendo (cc) +7, Knowledge: Nobility +5, Perform +14, Sense Motive +9

Feats: Skill Focus (Bluff), Charlatan, Alluring, Spell Focus (Enchantment)

Languages: Common, High Tongue*

Spells Per Day: 3/4/3/1

Spells Known: (0 level: DC 14) Dancing Lights, Daze, Detect Magic, Ghost Sound, Mage Hand, Prestidigitation; (1st level: DC 15/17/19) Alarm, Charm Person, detect Secret Doors, Message; (2nd level: DC 16/18/20) Invisibility, Locate Object, Silence, Tongues; (3rd level: DC 17/19/21) Gaseous Form, Lesser Geas

Equipment: ring of mind shielding; wand of cure light wounds (50 charges); slippers of spider climbing; cloak of charisma +2; dagger +1; buckler shield +1; MW shortbow; hip quiver w/ 20 arrows, MW lap-harp; light horse w/ riding saddle, bit, and bridle; pack mule w/ pack saddle and saddlebags; tent, bedroll, disguise kit, spell component pouch, traveler's outfit, entertainer's outfit, courtier's outfit

Coin: 4 gp, 9 sp

XP: 21000

Image: Christian Hargrave is a lanky, tallish man with short auburn hair that often falls in front of his ice-blue eyes. A mischievous smile and a predilection for fine clothing round out his carefully-groomed appearance. Christian sports no less than seven (lucky seven) silver earrings in his left ear. He stands straight and proud, and when he focuses his attentions on someone it seems as though there is no one else in the world but them.

Personality: To those who do not know him – and few truly do – Christian seems to be a kind, jovial, happy-go-lucky fellow who is enamored of all the world’s pleasures and splendors. Kindness seems to come easily to him. He is quick to smile and always ready with a compliment for anyone he meets. However, Christian’s personality is as meticulously crafted as his appearance. His heart and soul both burn with a fierce, black anger toward the Empire of Ulin.

Background: Many know of Christian Hargrave, the wandering minstrel who penned the tragic poem Lady Elena’s Triumph, but none know that the tale of a noblewoman, left behind when her husband led his armies onto the field against an invading orcish tribe, actually happened – though the poet did make a few changes to the tale’s particulars.

In truth, ‘Lady Elena’ is actually Amberle Volpone – Christian’s childhood sweetheart, and the only woman he has ever loved. In truth, the orcish warband that took ‘Elena’s’ maidenhead, and then her life, were actually a troop of Imperium soldiers. And in truth, Christian did not leave the small farming village where they both grew up together to lead an army, but simply to take a wagon of wheat and barley to market.

Other than that, the tragic poem is all too true.

Christian left the farmstead soon thereafter, despite the protestations of his parents, and began traveling across Ulin, eking out a meager living by playing his mandolin on street corners for the pocket change of passers-by. He played with all his soul to try and escape his pain, but no matter how he tried to forget his true love, his heart would not let him. More than once, when he was in his cups, he would brawl with Imperium soldiers in seedy taverns; to him, they were all the man (or men) who stole Amberle’s life. He spent nearly as much time in various dungeons as he did on the road.

Eventually, the passion with which Christian threw himself into his music drew the attention of a traveling bard who styled herself as Madeline the Magnificent. Christian did not care much for her romantic advances, but he did learn all that he could about the bardic arts from her. They traveled together for three winters as musicians and occasional lovers. It was a clichéd ‘dark and stormy night’ when Christian, once again deep in his cups and maudlin for his one true love, attacked Madeline after she tried to coax him into her bed. He regretted the brawl, once it was over, but could not bring himself to apologize for it. Once more he fled into the night, leaving potential happiness and the beginnings of a new life behind.

Yes, many know of Christian Hargrave, and of the tragic poem which he penned. But none know that he is also “Harlequin,” the masked spy and rabble-rouser who seeks to destroy the Empire of Ulin, just as it destroyed his life.

* - Dave_o, is there a "royal tongue" or "bardic chant" or anything else like that in the campaign world? If there is, that is what Christian would take as his bonus language - if not, then... eh... Elven, I suppose. :D

Edit: Spelling, formatting, and added DCs to the spell list {base/base+Spell Focus/base+Spell Focus + Alluring}
 
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