True 20 Martial Arts style feat (now with NPCs)

Vigilance said:
I've converted styles with throws, grapples and weapons. Of course, if you're asking how a SINGLE style that incorporates all that would work, it really wouldn't.

You'd be taking multiple styles. So if you wanted to be a Wing Chun, you'd use the Wing Chun style to represent the unarmed component of the training, and standard feats (Weapon Training, Attack Focus, Two-Weapon Fighting) to represent the armed component.

If you were really dedicated, you could select an armed martial art and call it something else, such as "Wing Chun Weapons Training 102", and thus get access to some improved weapon feats.

The rules will still explain how to build your own styles as well, so the flexibility to differ from my takes on a style or to create variants will still be there.

Wing chun does have a weapon component, as does traditional jujutsu, kali, pentcjack silat, most styles of Kung Fu, and even modern versions such as MACP MMAP and the System OF Strategy. But do the rules allow you to comnbine in that way?

Regards,
Walt
 

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kroh said:
Wing chun does have a weapon component, as does traditional jujutsu, kali, pentcjack silat, most styles of Kung Fu, and even modern versions such as MACP MMAP and the System OF Strategy. But do the rules allow you to comnbine in that way?

Regards,
Walt

Not really. The old rules didn't either btw.

Again, if you want to be really good at armed and unarmed combat, that's two seperate martial arts styles.
 

That's cool. how far along in the production are you?

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Regards,
Walt
 


Vigilance said:
About halfway through the styles.

OK...Two Things...

Thing 1: Can you give us a list of some of the styles that made the cut?

Thing 2: Thanks for answering all of our questions!

Regards,
Walt
 

kroh said:
OK...Two Things...

Thing 1: Can you give us a list of some of the styles that made the cut?

Thing 2: Thanks for answering all of our questions!

Regards,
Walt

I think the only style I've cut so far was Karate, because for B&Fists II I did several more specific, more accurate ryu of Karate. So I cut the original, generic Karate from B&F I.

I expect tha vast majority of styles will make it.

The maneuvers will die at a much higher rate ;)
 

Charles,
Any chance of you listing a bibliography of your sources on the various arts? I'm always interested in seeing which sources are used by writers of martial arts gaming sourcebooks. and comparing them to the sources in my ma library (which is admittedly much smaller now than it was about ten years ago).
 


Greg K said:
Charles,
Any chance of you listing a bibliography of your sources on the various arts? I'm always interested in seeing which sources are used by writers of martial arts gaming sourcebooks. and comparing them to the sources in my ma library (which is admittedly much smaller now than it was about ten years ago).

Comprehensive Asian Fighting Arts: the Bible; read it, know it, love it.
Secrets of the Samurai: the best book BY FAR on combat in Ancient Japan. It's safe to say this one book, which is not highly known, cut my research time on Legends of the Samurai by half.
This book was an especially welcome change since most books about the period talk about the Samurai historically, or as a cultural institution. All fine and good, but more books on Feudal Japan need to make with the Kurosawa-kicking like this one.
Ultimate Martial Arts Encyclopedia (Best of Kung Fu Magazine): Not sure I cited a single article here, but a lot of really interesting reading.
Martial Arts of Renaissance Europe: A really terrific book on European formal combat training. No, Knights didn't just bash each other. The only thing keeping this book from being on par with Comprehensive Asian Fighting Arts is the incredibly dry, dull, dense academic writing style.
Deadly Hands of Kung Fu: And no, I am not kidding. Martial arts comics and martial arts articles? A book for kids illustrating how to do thigh kicks?!?!? The PTA would *SO* sue a magazine like this out of existence today. Thank God for the 70's. Parents were too stoned to notice what we were up to.
Iron Fist, Shang Chi Master of Kung Fu, Power Man/Iron Fist: Still not kidding. While these books weren't "helpful" per se, without them Blood and Fists wouldn't exist.
Martial Arts Hero (3rd edition), GURPs Martial Arts: Not sources, more inspiration on the level of comparison. These were the books I judged B&F against as I was writing it, and the books I most wanted my book to be a d20 version of.
Oriental Adventures, 1st edition: Yeah, it was a horrendous mash-up. And yes, the martial arts rules were horribly, horribly broken. But at least it attempted to emulate real martial arts styles, something later editions shied away from, for reasons that really escape me.
 

Those are some great sources. Have you seen the new Brubaker / Fraction Iron Fist... Dear Lawd good stuff.

Have you visited any training gyms or studios on Martial arts? I was also wondering if you are going to be representing MMAP and MACP, the new military martial art programs?

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Best Regards,
Walt
 

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