Stormborn said:Edit: And as long as we are talking about the adaptability of the Expert role, if FX are feat and skill based, why not just let the Expert fill the magic user role as well? In fact, if you do away with the feat restrictions all together you end up with a Combat option and a Skill option that cover everything, no need for an Adept at all.
Without houserules, True20 doesn't have a skill based "FX" system. It's Feat based.
A lot of GMs are removing the restrictions for Feats, which does have reprocussions.
The Adept: She doesn't become useless, but less useful. Her main ability now is that only Adept Levels give bonuses to her magic ability bonus. So a Level 10 Adept with the same powers as a level 10 Warrior would far outclass the warrior with their powers.
The Expert: She suffers far worse by removing restrictions. Taking them out and all taking the Expert Role does is give you extra skills on the first Expert Level & 2 Good Saves. So past level 1, all you have is saving throw bonuses.
The Warrior: She stands to benefit the most. Highest attack abilities and can now take Supernatural and Expert Feats.
Nothing wrong with it, but thats how things play out.