Breakdaddy
First Post
Is there any way to convert the D20 Modern base classes over to True20 fairly easily? That would be a big step towards your goal I think.
SWBaxter said:I've thought about it. I agree with you on the classes - I was thinking of True20fying the Modern base classes, treating all the talents as feats restricted to particular classes, and possibly junking the advanced classes. In the latter case I'd transform their special class abilities to feats, with fairly hefty prereqs.
Stormborn said:Has any one used, or thought long and hard about, True20 for a modern setting? I know that D20 Moder, Grim Tales, or Spycraft are more obvious choices for a modern game, and right now I am not sure it would work. The classes seem too broad and too fantasy oriented, basically the Adept class being the sticker here, for Modern.
Someone tell me I am wrong. Or explain why am so unbeliavbly right.
Laslo Tremaine said:We will be adding a few more feats (basically space and space-craft combat feats), but we are also thinking about taking the d20 Modern talent trees and incorportating them into the system as feats.
I toyed with using low PL (no powers) Mutants and Masterminds for modern, though it would have to be very "pulpy" in order to mesh the time period and the system. Mutants and Masterminds is what True20 is based on, it's completely classless, and is bent toward modern in terms of system assumptions of time period.Stormborn said:Has any one used, or thought long and hard about, True20 for a modern setting? I know that D20 Moder, Grim Tales, or Spycraft are more obvious choices for a modern game, and right now I am not sure it would work. The classes seem too broad and too fantasy oriented, basically the Adept class being the sticker here, for Modern.
Someone tell me I am wrong. Or explain why am so unbeliavbly right.
By gum, you're absolutely right!Denaes said:I had the same thought and as I went down the list of Talants I was like "this is coo... oh, it's already there. How about... no, thats there also. Aha! This one is... oh, it doesn't work with the damage system and there is another Feat that does something similar anyways."