Valiantheart
First Post
I actually like the idea of keeping ITWF and GTWF feats around but also make each one reduce the TWF penalty by 1 point. Previous editions required the investment of multiple weapon proficiencies to get maximum benefit out of TWF as well. Also, IMCW I do not have the assinine increasing dex requirement in order to take the successive feats. Its not that frickin hard to use two weapons and all the requirements do is relegate the feats to rogues and rangers.
As to Dual Strike, the most logical way to make it a useful feat without overpowering the rogue is to require the character have a certain number of Fighter levels to qualify for it. Fighters are the masters of combat styles afterall and if you set the fighter level requirements at 8 level you have already reduced the maximum rogue sneak attack by 4d6.
As to Dual Strike, the most logical way to make it a useful feat without overpowering the rogue is to require the character have a certain number of Fighter levels to qualify for it. Fighters are the masters of combat styles afterall and if you set the fighter level requirements at 8 level you have already reduced the maximum rogue sneak attack by 4d6.
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