TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

Cozy
Farm Sim
Romantasy
Slice of Life

I'm not going to spend my limited time playing a game where I can just...do those things in real life.
Are there significant TTRPGs for any of those genres? Or are you like, really opposed to games written by one guy on Itch.io that have sold like 80 to 300 copies lol?

If we were talking videogames I could definitely see being opposed to bloody farm sim though good god talk about oversupported!
 

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Are there significant TTRPGs for any of those genres? Or are you like, really opposed to games written by one guy on Itch.io that have sold like 80 to 300 copies lol?

If we were talking videogames I could definitely see being opposed to bloody farm sim though good god talk about oversupported!
Not sure you can oversupport a genre of game. That's just more games for its fans!
 


I've also been on the internet since the 90s, and before that I ran a BBS that was a node on FidoNet and before that we carried floppies in the rain, uphill both ways to our friend's house with people's opinions on them. What are we measuring here and why?

I'm genuinely more than happy to learn how I'm wrong, but and I think we'd all learn a lot from your obvious insights if you lead with examples and specifics rather than your know-it-all condescension and sweeping generalizations which are as numerous as they are tiresome.
1) I gave examples and specifics upthread. That you ignored them or w/e isn't on me. So you have no leg to stand on when you complain there.

2) You claimed, without any apparent evidence or basis, and directly contradicting an awful lot of people in this thread, that the only way a horror RPG can work is simply getting out of the way, and that mechanics can never help. That is, as a matter of cold fact what we call a:
sweeping generalization
And further it's based on assumptions - incorrect ones, which I discussed upthread.

Whether those are from simply not having ever played a horror RPG with mechanics that actually support horror (which would be fine, but I note you avoid discussing that, or some other reason, I can't say. That's up to you to say.
 

Are there significant TTRPGs for any of those genres? Or are you like, really opposed to games written by one guy on Itch.io that have sold like 80 to 300 copies lol?

If we were talking videogames I could definitely see being opposed to bloody farm sim though good god talk about oversupported!

I've seen enough mention of the concepts, and rpg adjacent media OR video games, that I'm reverse manifesting.

Do not make them Designers! ;)
 

Are there significant TTRPGs for any of those genres? Or are you like, really opposed to games written by one guy on Itch.io that have sold like 80 to 300 copies lol?

If we were talking videogames I could definitely see being opposed to bloody farm sim though good god talk about oversupported!
Cozy at least is a genre that is up and coming in TTRPGs.
 

Re: "lethal", "brutal", "can't count on success"? Have we played the same CoC? I've mostly played official CoC adventures (standard, not pulp) and I'd say most combat encounters break down into:
I've long said: Call of Cthulhu's dirty little secret is that combat works. So many people tell me violence is a fail state in the game but a judicious application of shotguns, dynamite, or ever pistols is reliable against a great many mythos threats let alone cultist. And why wouldn't violence work? When the Navy and the Marines landed in Innsmouth they made pretty quick work of cultist and their Deep One friends and relatives.

CoC I would say is just a pretty outdated system that persists in part because it's fairly straightforward/accessible but more importantly, has a ton of pre-existing content, much of which is really in-depth and atmospheric.
While I like CoC, I would agree with many of your criticisms. I'd say CoC persists for the same reason any system persists for a long time and that's because it's pretty good and what it set out to do. I wouldn't use CoC for every horror campaign I wanted to run, but like D&D, it pretty much invented its own little genre, and when I want to scratch that particular itch nothing does a better job. But maybe Candela Obscura is better?
 


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