TWF, Ambidex, Guns


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Yes, you can probably dual-wield guns, as long as whatever modern rules you are using (d20 Modern, Spycraft, CoC d20, etc.) doesn't specifically prohibit it. However, TWF only applies to melee weapons, so you'd only benefit from Ambidexterity.


Okay, after a little math, here’s what I came up with. I’ll use the system presented in Call of Cthulhu d20, since it’s the only one that I have nearby. Since firearms aren’t given sizes, I’ll assume that a pistol is Small, and therefore is considered a Light weapon, while shotguns and most rifles are Medium. So…

When dual-wielding pistols, it follows the same mechanic as D&D, where Ambidexterity affects it, but Two-Weapon Fighting doesn't, giving you a -4/-4 to hit. (Assuming that pistols are Light.) You can also use the pistols' multiple attack ability to fire each pistol multiple times. An investigator with Ambidexterity and Multishot firing two Light, Standard pistols simultaneously has a total of –8/-8 –8/-8 penalty on his attacks. This is –4 for dual-wielding with Ambidexterity and a Light weapon, plus –4 from firing a Standard gun with Multishot.

I assume that an investigator can also fire a shotgun or rifle with one hand. (I realize this isn’t exactly realistic… Please ignore realism for a moment. ;) ) This would probably use the rule listed for Heavy Crossbows in the PHB, where a PC can fire one one-handed, but they receive an additional –4 to hit, on top of dual-wielding penalties. If so, you could fire two shotguns or rifles at once, with the total penalties being –10 and –14. (Without Ambidexterity, and with shotguns and rifles being considered Medium. It’s –10 and –10 with Ambidexterity.) This is –6 and –10 for normal dual-wielding, plus an additional –4 to hit from the crossbow mechanic. You are also able to use these weapons’ additional attacks if dual-wielding. (Assuming the gun in question isn’t pump- or bolt-action.) An investigator with Ambidexterity and Multishot, dual-wielding two Autofire rifles, could fire both simultaneously for a total of –14/-14/-14 -14/-14/-14 penalties to his attacks. This is –6 for dual-wielding two Medium weapons with Ambidexterity, plus –4 for Autofiring with Multishot, plus –4 for the crossbow mechanic.
 
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Angelsboi said:
its for ravenloft

Okay, for Ravenloft, it would be similar.

Pistol
-4 and -8 without Ambidexterity
-4 and -4 with Ambidexterity

Musket
-10 and -14 without Ambidexterity
-10 and -10 with Ambidexterity

It's up to the individual DM whether or not they would allow you to dual-wield two muskets, though... ;)
 


the Jester said:
I thought I read that TWF applies to missile weapons too? Or is that just thrown weapons? (Or am I just confused- very possible!)

From page 100 of the PHB, under "Crossbow, Heavy":

"The Two-Weapon Fighting feat does not reduce these penalties because it represents skill with melee weapons, not ranged weapons."
 

the Jester said:
I thought I read that TWF applies to missile weapons too? Or is that just thrown weapons? (Or am I just confused- very possible!)

It doesn't apply to either - look at the crossbows in the equipment section. (Yeah, I know, I know - stupid place to put it.)

Some d20 games - I think Dragonstar is one of them - have introduced a 'Two-gun shooting' feat which is mechanically identical.

J
 

Ah, thanks... I seem to recall another bad sage ruling then, on the subject of two-handed throwing, which I had turned into a pair of feats to parallel TWF. I tossed 'em out due to said ruling, but I'm darned if I can remember where it was. Oh well, got to go back and recreate the THT chain then...
 


So do most of the D20 with guns books. The old west and WW2 books do . I 'm not sure but I think Iron Kingdom and Spycraft do as well. Maybe even Dragonstar.
 

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