two fighter too broken?

fedelas

First Post
In KoS preview info results that the pre-gen fighter has a feature that allow to make a basic attack "if a threatened enemy shift OR attack someone else instead of him..."
assuming i read it correctly, what happens if somebody is in melee with TWO of that fighter?
if that enemy (say an orc) shift he get attacked two times, if move he got an AoO from both the fighters, if he attack any fighters the orc get an attack to the other one!!
to me this seems really broken, can somebody please tell me if i'm wrong?
Note: this function ever if there is a paladin with divine challenge instead of a second clone fighter (if the orc attack the fighter he takes damage from the paladin challenge, if he choose to attack the pally he got a strike from the fighter).
 

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Well, the fighters only get one immediate action per round, so it's not like that can fold back everyone.

Sounds like a great tactic to me! I'm guessing it's been playtested.

The orcs get some pretty cool powers themselves, like free attacks when you hit them, when they die, etc.
 

Nope not an error, a feature;) When you have 2 defenders working in tandem then any guys that engage them in melee is going to be in trouble. It is not broken or over powered. You have to consider that:
1. The party has to have 2 defenders. Now that could be in the place of another role (in which case the party are not going to be as good in that area) or it is a larger party and can have an extra defender (therefore more enemies)
2. 4E has a lot of movement. If the defenders both stick together it leaves more options to enemies moving around them. But in the traditional 10' corridor......2 defenders rock!
3. The fighters can only do one of these each per round (unless they get some feat like 3E combat reflexes).

So IMO it is not broken. In 4E there we have seen heaps of synergies between to or more characters, and IMO that is a big goal of 4E....to make players use tactical thinking to get the most out of their powers to defeat the baddies.

If I were you I would wait a little until you have the full rules and give it a go, see what you think:)

ps How the weather there? It is a miserable rainy day here in NZ and your post made me think of the great time we had in Italy last time I was there....aaahhh the food and wine, in lovely weather! :D
 

Honestly I dont see a problem..... as long as you assume there are a number of other creatures around.

In the target 5 person party, The two fighters focus on Orc 1, while Orcs 2-5 get free shots on the cleric, mage and rogue.

Sure Orc 1 is toast, but then I'll guess the mage is too.
 

If I recall correctly (and I could be wrong) from D&DXP the you get a free attack against anyone who shifts near you applied to only creatures you had marked. Additionally only one mark of the same type could be on a creature at a time (i.e. a monster could be marked by both a fighter and a paladin but not two fighters, unless of course the marks used had different names and effects).
 

Only one character may have a particular enemy Marked at any one time. As far as I understand, the Opportunity Attacks described above only happen when you've Marked the target.

-TRRW
 

the weather here is pretty good thanks, i'm also glad that you enjoy your time in my country (so i hope this justify the very long travel).
back on the topic: so i'm reading correctly, well, but IMO thats synergy is pretty better than all the over discussed "paladin mark: hit and run (or shoot with a bow)" so I had to ask if i had'nt simply misread. Also IIRC somebody from wotc (maybe Michele Carter) wrote a playtest report were a fighter and a pally challenge the same monster and the DM had to choose if attack at -5 or something or take an attack from the fighter, after that they fixed the rules to avoid this kind of too strong synergies.
Somebody else remember this?
 

theredrobedwizard said:
Only one character may have a particular enemy Marked at any one time. As far as I understand, the Opportunity Attacks described above only happen when you've Marked the target.

-TRRW
I think that too, but somebody note that the insta-attack happens when an enemy shift or attack someone else not mentioning that the enemy in question had to be marked.
 

Not so much travel, I was living in the UK at the time:) So well worth it!

And I think this applies to ALL enemies with in the threatened areas, not just the one marked by the fighters. The description given shows that the class feature does 2 things: 1. allow a mark and 2. allow these OA, IMO.
 

scrubkai said:
Honestly I dont see a problem..... as long as you assume there are a number of other creatures around.

In the target 5 person party, The two fighters focus on Orc 1, while Orcs 2-5 get free shots on the cleric, mage and rogue.

Sure Orc 1 is toast, but then I'll guess the mage is too.

I don't know, this can be true if the 5 orcs are scattered along the battlefield but if the Fighter can take in a 2 vs 2-3 melee the opponents i think the "problem" remain(also against a Solo or a powerful Elite the tactics work very well).

Another question your answer bring me: if instead of a 2nd fighter in a group of 5 we had... a 2nd striker or leader, following your logic the 4 remaining orc have an easy time in slaughtering the group, thing i hope don't happen (i'm not crticizing you, i agree with what you say, only a little doubt on these).
 

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