Two new feats: alt.Quickness & alt.Toughness

Kaptain_Kantrip

First Post
Quickness [General]
You are faster than normal.
Benefit: Your Dexterity score is considered to be two points higher for purposes of
determining your Initiative modifier and Reflex saving throws.

Toughness [General]
You are tougher than normal.
Benefit: Your Constitution score is considered to be two points higher for purposes of
determining bonus hit points and Fortitude saving throws.
 

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Quickness -
I like it - and something is around that is similar to it in the FRCS.

Toughness -
I would go ahead and make this count as if your con were 4 points higher, instead of two, but dorp the bit about fortitude saves.

The purpose of the Toughenss feat is to grant you hit points - let great fortitude improve your fort save -
 





I wanted to make a Strength based booster feat but couldn't figure out what to do with it, LOL.

I got the idea for these feats from the FRCS "Spellcasting Prodigy" feat.
 
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Powerful [General]
You are stronger than normal.
Benefit: Your Strength score is considered to be two points higher for purposes of determining your damage bonus only.

REVISED VERSION --- Thanks, Fenris!
 
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Kaptain_Kantrip said:
Powerful [General]
You are stronger than normal.
Benefit: Your Strength score is considered to be two points higher for purposes of determining attack and damage bonuses.

...Too good?

It is when compared to weapon focus. That gives +1 to attack for one weapon, your gives +1 to attack and damage for all weapons.
 

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