Two New Settings For D&D This Year

if it comes out this year i would agree with you. Possibly published by a third party company that has a good reputation (Green Ronin etc)

However if it’s coming next year I would stake all the money in my pockets that it will be a Curse of Strahd style book. Campaign with background and new monsters etc. Curse of Strahd was too successful not to repeat!
 

When it comes to Birthright, there's two draws that isn't featured anywhere else, which makes Cerilia nothing like "Forgotten Realms 12"...

a) inviting you to look at adventures not only from a individual perspective. Instead your rogue runs the Thieves Guild, your Cleric runs your State Church, and your Wizard runs your Magic College.

Each player character gets an economic resource to govern.

Wait. Are you saying, that running a thieves guild in the Forgotten Realms setting constitutes a setting that is different from the Forgotten Realms setting?

Obviously. It is Forgotten Realms 12.

Indeed, this is Forgotten Realms, Basic.



In my games, *all* player characters start focusing on leading an institution (mayor of a prominent town, wizard academy, religious community, military school, criminal network, etcetera), when they reach the ‘leadership tier’, namely levels 13-16. Running an economy is an important part of this leadership.

Becoming leaders at high level has been true in generic D&D since 1e.
 

log in or register to remove this ad

I'm wondering if its like a "Shemeshka's guide to the Planes" that covers Sigil and all the different worlds it could tie into, like Darksun, Ebberon, Grayhawk. Also could tie into Some Spelljammer stuff.

The reason I say Shemeshka, it's a name Chris Perkins pulled out for DCA. If its on his mind for that game...
 


So long as you don't pick a fight with them, Cormyr'll stay out of whatever evil scheme is occurring.

That it's sufficient enough to avert the "end of the world as we know it", that is one of the main hooks of a Nentir Vale campaign.

Which defeats the Nentir Vale and makes it interesting and special. Because the Nentir Vale most people care about is the one in their game.

This apply to any and all settings. I've known people that only care for the Forgotten Realms of the 3e era and care nothing for the current Realms. Regardless, WotC have their own story for the Realms, as seen in all the published adventure paths so far.

If we go by what some DM wants for its setting, then WotC will have only to release a book on how to create your homebrew world instead of bringing back old settings.

Even if they opt for only bringing back the Nentir Vale and not the whole setting of Conquest of Nerath, the Nentir Vale has enough fluff on its own that still preserves the hooks of the whole setting.

For instance, the Vale is about to be wiped out either by a three-headed red Dragon or by an orc horde (as per the Threats to the Nentir Vale sourcebook), and besides the players, there are no other heroes or The Kingdom to save it.

Bringing back a setting includes bringing back it's whole flavor and history. I don't see a point to bring back something just to houserule. They already did that in the section on the DMG about how to create your own setting.
 




Wait. Are you saying, that running a thieves guild in the Forgotten Realms setting constitutes a setting that is different from the Forgotten Realms setting?

Obviously. It is Forgotten Realms 12.

Indeed, this is Forgotten Realms, Basic.



In my games, *all* player characters start focusing on leading an institution (mayor of a prominent town, wizard academy, religious community, military school, criminal network, etcetera), when they reach the ‘leadership tier’, namely levels 13-16. Running an economy is an important part of this leadership.

Becoming leaders at high level has been true in generic D&D since 1e.
You must be confusing your own game for Forgotten Realms.

If you think Birthright is exactly like FR you a) don't know anything about Birthright, and you b) ignored everything I said.
 

You must be confusing your own game for Forgotten Realms.

If you think Birthright is exactly like FR you a) don't know anything about Birthright, and you b) ignored everything I said.

I am saying the designers have already mentioned the possibility of a ‘social campaign’ that focuses more on politics and intrigue.

In the Forgotten Realms setting.



When using the Forgotten Realms setting − and focusing on mechanics for institutions, or organizations, or mass combat for that matter − it is still Forgotten Realms.
 

Such as?
They had some multiplanar threats also affecting the Realms rather than just affecting Greyhawk. But I don’t think they moved anything.
I already know what's coming out. I can't tell you because of legal reasons, and I'd like to continue being able to know things and play them. But I can tell you without a shadow of a doubt, it's not Greyhawk.
 

Remove ads

Remove ads

Top