AaronOfBarbaria
Adventurer
The hypothetical unitaur race Oofta wrote up was meant to look like a dig at LGBTQ people. Not just because of using a unicorn.
That is my point about what is offensive only applying to monsters that qualify as a "person".
Here are some demographics that might be excluded from D&D due to its themes and its cost:It may contain offensive themes, but it doesn't really pertain to this discussion: As far as I'm aware the description is unlikely to be hurtful to a particular persecuted demographic. While the write-up is unpleasant, it doesn't seem to code for the way a particular group has been historically and still is referred to.
Dude, why the obfuscation side dodges over and over and over?
You asked why Orc ’s are getting special attention. It was answered yet again. But here you are bringing up even more ludicrous examples that have nothing to do with the thread, heritage vs inclusivity in DnD or about the specific issues linked to the topic.
So I figure a few caps are warranted since you are obviously not listening.
Again Eberron . . . the treatment of drow in Eberron is AMAZING. They are exotic, dark, maintain a classic feel, but are new, different, and not evil. Dark and often antagonistic, but not evil. We've got scorpion-god worshipping drow who practice scorpion-acid scarification tatoos, we've got fire-magic focused drow with bright red hair living in a volcano, and the Umbragen, an underdark (Khyber) dwelling culture of drow focused on shadow-magic . . . and it's implied there are more drow cultures waiting to be discovered . . . LOVE IT.
But what do you gain by making them drow? Couldn't you get the same effect by just making them human? They would even be easier to run as humans because you wouldn't have to look up different stat blocks.
That same question held at all times, before this discussion arose. Since the origins of drow, we could ask, "What did you gain by using drow instead of humans?" and the answer was substantively the same in 1980 as it is today.
But what do you gain by making them drow? Couldn't you get the same effect by just making them human? They would even be easier to run as humans because you wouldn't have to look up different stat blocks.
Umbran's got it. Why are the classic drow an elven race and not a human race? Get rid of the pointy ears, slender frames, and longevity . . . . how are the drow substantially different than a dark-skinned race of evil humans?That same question held at all times, before this discussion arose. Since the origins of drow, we could ask, "What did you gain by using drow instead of humans?" and the answer was substantively the same in 1980 as it is today.
That same question held at all times, before this discussion arose. Since the origins of drow, we could ask, "What did you gain by using drow instead of humans?" and the answer was substantively the same in 1980 as it is today.