Aluvial
Explorer
I am having a tough time discerning the weight (balance) of some of new feats that come in different d20 books. Some are easier than others but this particular one has got me wondering.
The feat comes from one of Fantasy Flight Games, d20 system, Legend & Lairs Sourcebooks.
It first appeared in the Seafarer's Handbook as this (pg 23):
Two-Weapon Defense [General]
You can attack AND defend with a weapon in each hand.
Prereq: Dex +13, Two-Weapon Fighting
Benefit: Penalty for fighting defensively is reduced by 2, but you still gain a +2 bonus to your AC for the round.
Normal: See PHB pg. 124
Special: The Ambidexterity feat increases the dodge bonus to +4. You can only use this feat if you wield a weapon in each hand.
Then a new sourcebook of theirs came out called Path of the Sword (pg 87). It has Errata on the Two-Weapon Defense.
Their newest (corrected?) version is here:
Two-Weapon Defese [General]
You can attack and defend with a weapon in each hand.
Prereq: Dex +13, Ambidexterity, Expertise, Two-Weapon Fighting
Benefit: You can take a penalty of -2 to all attack rolls this round in order to gain a +4 dodge bonus to AC until your next action.
Normal: See Expertise (PHB, pg 82) and Fighting Defensively (PHB pg 124)
Special: You can only use this feat if you wield a weapon in each hand.
OK, so is either of these balanced? I would think that the latter of the two is better that the first, but I really don't know if that is saying much.
I'm just wondering if it wise to give someone a +4 dodge bonus to AC AND let them attack still.
Should this also have a level requirement or is too powerful for even that?
The only other feat I can think of that is similar is the Off-Hand Parry from two of the WotC's Player Option series (or whatever they are called) That feat takes a full round action. You sacrifice (one?) your off-hand attack for a +2 AC bonus.
What do you all think, is this feat too strong/unbalanced?
The feat comes from one of Fantasy Flight Games, d20 system, Legend & Lairs Sourcebooks.
It first appeared in the Seafarer's Handbook as this (pg 23):
Two-Weapon Defense [General]
You can attack AND defend with a weapon in each hand.
Prereq: Dex +13, Two-Weapon Fighting
Benefit: Penalty for fighting defensively is reduced by 2, but you still gain a +2 bonus to your AC for the round.
Normal: See PHB pg. 124
Special: The Ambidexterity feat increases the dodge bonus to +4. You can only use this feat if you wield a weapon in each hand.
Then a new sourcebook of theirs came out called Path of the Sword (pg 87). It has Errata on the Two-Weapon Defense.
Their newest (corrected?) version is here:
Two-Weapon Defese [General]
You can attack and defend with a weapon in each hand.
Prereq: Dex +13, Ambidexterity, Expertise, Two-Weapon Fighting
Benefit: You can take a penalty of -2 to all attack rolls this round in order to gain a +4 dodge bonus to AC until your next action.
Normal: See Expertise (PHB, pg 82) and Fighting Defensively (PHB pg 124)
Special: You can only use this feat if you wield a weapon in each hand.
OK, so is either of these balanced? I would think that the latter of the two is better that the first, but I really don't know if that is saying much.
I'm just wondering if it wise to give someone a +4 dodge bonus to AC AND let them attack still.
Should this also have a level requirement or is too powerful for even that?
The only other feat I can think of that is similar is the Off-Hand Parry from two of the WotC's Player Option series (or whatever they are called) That feat takes a full round action. You sacrifice (one?) your off-hand attack for a +2 AC bonus.
What do you all think, is this feat too strong/unbalanced?
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