Bendris Noulg said:
That's pretty much what I was thinking...
My own thoughts on Gestalt would be to use them for "themed" games. For instance, I might say "This game is heavily psionic; you're all Gestalt, but one of your classes every level must be either a Psionic Class, Psychic, etc.", or an "Aristocrat" game focused on politics and espionage/intrigue, with a Courtier or Noble Class as a mandatory Class, etc.
Excellent thought. That's a lot like what I was thinking, but I hadn't put it in such a coherent form. I might use it for a swashbuckling campaign where social skills are very important (kind of Musketeers-ish), and where a straight fighter would be considered a thuggish lout. In that campaign, I wouldn't tell people that they
had to have a certain class as part of their gestalt, but I
would say that they're going to want social skills and/or acrobatic skills in order to have a good time swinging on chandeliers and romancing the mademoiselles. A fighter/wizard wouldn't do very well there (although the thug fighter-variant|enchanter wizard-variant might have a good time), because of the lack of skills. The PCs should include a ranger, rogue, bard, monk, or something like that somewhere in their makeup, to get a bunch of skill points and a bunch of fun class skills -- a rogue/fighter is a good swashbuckler, as is a paladin(of freedom)/bard or monk/wizard -- or at least, they
can be.
Although that brings up another potential worry. Some of the variant classes are designed to make a class weaker in one area and stronger in others. With Gestalting, this can get ugly.
For example, you take the ordinary cleric. Then you say, "Oh, but I'd like to cloister him, give him more skill points and some other abilities in exchange for weaker combat abilities and fewer hit points." And
then you say, "Yes, I'll be gestalting this with
Fighter." So you keep all the strengths and lose all the weaknesses, which is already what Gestalt does, but you're doing it even more.
Dunno. Probably wouldn't come up very often.
Nevertheless, a great way of putting it, Bendris. That pretty much encapsulates how I'd use it.