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UaVS-Yrtchull's Return...

as Yrtchull watches Rith'arnis look in the door, he says, "you may want to get ur other dagger rith, in case u need it in the future, because i dont have one to give u now."

Then he moves over to another door (J3) and looks around it to make sure nothing else is there. He looks around the door and up and down.
 

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Within the chamber that the door oened sit a few boxes, a small iron-bound chest and (in the back of the 10'wide and 15' deep chamber) a large stone statue, dusty and covered with cobwebs. The statue is of some Fiend, wings,barbed tail and horns evident in strikingly minute detail.
 



Cambrech does not recognize the Fiend per se, but that very fact means that it is most likely a Singular Entity <a named one, vs. a general Type>.The Priest had studied the many types and sub-types of Demons and Devils commonly known to the Drow, and this one didn not (exactly) fit any of those.

<OoC:Let me know what teretha, or anyone else, has to offer as far as Detecting Wards etc...>
 

"That's Rith'Arnis, if you please. I do not think we are that much acquanted yet. Thank you for the dagger, though."

Following Teretha's suggestion, Rith'Arnis leaves the contents of the room at rest and walks over to door in the south-east corner. Magical protections. Or psionic ones, perhaps. I should check once all of the doors are open. Take a sweep of the entire room and the vaults.

On the way over, he checks the body of the centipede, trying to recover his dagger. Before starting a search of the door, the Githzerai closes his eyes and hums for a short while. An orange-yellow eye appears above his brow, accompanied by a momentary sharp smell. Aided by the sight of this eye, Rith'Arnis looks over the door carefully.

Retrieving dagger, square J9, manifesting Third Eye
 

Rith'Arnis manifests Third Eye successfully
<+1 Search&Spot>.
He then approaches the S-E door.

<Other folk, opening doors (or trying them, at least)/using any spells etc?>
 



OoC:Well, if there are no more detect magics etc...

Urftuk moves to open the door to the South East, signaling Rith'Arnis to be ready.

The door resists, but the massive thews of the reptile-tainted Orc pull and pull until a small 'pop' is heard, the locking mechanism breaking. The door stands ajar.
Urftuk peers within, his massive Greataxe at the ready...
Suddenly, something dark and fast moving flies out of the doorway, hitting poor Urftuk, knocking him to the ground
<16 HP concussion> Lying on the floor next to the stunned Orc is a small stauette of a Woman, her features marred by the jarring landing suffered after slamming into Urftuk.
Rith'Arnis' eyes widen in recognition, an acrid smell permeates the room Sladdi ...
Initiatives

Suprise Round Rith'Arnis 21

Round One
Rith'Arnis 21
Nurin 19
Yrtchull 18
Teretha 15
Cambrech 14
Urftuk 12
 

Into the Woods

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