silentspace
First Post
I see, so rods, wands, staffs, weapons, and anything else that doesn't take up a body slot can be added to any other item without a price increase...?
silentspace said:I see, so rods, wands, staffs, weapons, and anything else that doesn't take up a body slot can be added to any other item without a price increase...?
Darmanicus said:3. Incorporating a Rod of Lesser Quickening into the haft.
Thanks for your time.![]()
moritheil said:... but either way, wasn't there a discussion that concluded that you had to get things quickened beforehand?
Hypersmurf said:"Thing you hold in your hand' is not a body slot.
I don't think that held-in-the-hand is specifically stated as a slot though. And even if it is, since this flail is two-handed, it takes up two "slots" for one item and thus should be able to have at least the metamagic rod added in without an extra multiplier.Patryn of Elvenshae said:Actually, "Held in the Hand" is a slot - or, at least, it's priced as one. It's the reason why magical lockpicks don't cost more than they currently do (c.f. vest of escape).
Patryn of Elvenshae said:Actually, "Held in the Hand" is a slot - or, at least, it's priced as one. It's the reason why magical lockpicks don't cost more than they currently do (c.f. vest of escape).
One for the dark lord, on his dark throneHypersmurf said:
One headband, hat, helmet, or phylactery on the head
One pair of eye lenses or goggles on or over the eyes
One amulet, brooch, medallion, necklace, periapt, or scarab around the neck
One vest, vestment, or shirt on the torso
One robe or suit of armor on the body (over a vest, vestment, or shirt)
One belt around the waist (over a robe or suit of armor)
One cloak, cape, or mantle around the shoulders (over a robe or suit of armor)
One pair of bracers or bracelets on the arms or wrists
One glove, pair of gloves, or pair of gauntlets on the hands
One ring on each hand (or two rings on one hand)
One pair of boots or shoes on the feet
Hypersmurf said:The Vest of Escape takes up the Vest slot...?
SRD said:Vest of Escape: Hidden within secret pockets of this simple silk vest are lockpicks that provide a +4 competence bonus on Open Lock checks. The vest also grants its wearer a +6 competence bonus on Escape Artist checks.
Faint conjuration and transmutation; CL 4th; Craft Wondrous Item, knock, grease; Price 5,200 gp.